Arma 3
Drongos Air Operations
1,111 comentários
Dunklik 5 de jun. às 6:43 
Drongo is the GOAT
CF Raider 14 de mai. às 19:17 
Solution for getting stuck in turret cameras:

-press H (or your default) to re-open DAO
-press U (or your default) to re-select your playable units, including your Group Leader. You need to have multiple playable units.
CF Raider 8 de mai. às 23:15 
Can't revert to player after entering camera/cockpit view. Fix?
[LT] RSF_Willow 30 de abr. às 15:17 
IS anyone else getting stuck in the vehicle cameras when controlling turrets
RubenP96 26 de abr. às 4:49 
Is there a way to configure what is considered to close for a misile strike or bombing run? Because the distance is pretty huge sometimes
Rogue-Reaper13 23 de abr. às 23:35 
antistasi ultimate btw.
Rogue-Reaper13 23 de abr. às 21:14 
how do you save the aircraft that are hangared after you save and exit the the game. when i loaded back in, all aircraft were removed from the virtual hangar.
Drongo  [autor] 23 de abr. às 14:19 
Yes.
Rogue-Reaper13 23 de abr. às 8:25 
is this compatible with all or most maps?
Drongo  [autor] 15 de abr. às 6:55 
The readme explains how to exclude aircraft from the system.
Sheliz 12 de abr. às 9:37 
@Drongo I think it would be better if that behavior were applied only to the player's faction's air vehicles, or to add a module that prevents the synchronized aircraft from having the "careless" and "do not fire" behavior (exclude).
Drongo  [autor] 12 de abr. às 1:42 
Being set to careless and do not fire is a core element of the mod. Otherwise aircraft will just do whatever they want and there would be no point in having the mod.

To use DAFS, place the module, double click on it and edit the options to suit your needs.
lty 12 de abr. às 0:11 
@Drongo I don't know how to use DAFS is it also available in kpliberation?
lty 12 de abr. às 0:10 
@sheliz How did you solve it?
Sheliz 7 de abr. às 21:57 
@Ity I have the same issue, every enemy plane is set to 'careless' and 'do not fire'
Drongo  [autor] 7 de abr. às 3:27 
Check my workshop, Drongo's AI Fire Support.
lty 7 de abr. às 3:15 
what DAFS???
Drongo  [autor] 5 de abr. às 6:12 
If you want AI to use air, use DAFS together with this mod.
lty 5 de abr. às 0:41 
kp liberation There is an error in which the enemy fighter doesn't attack, but just sits there and scouts Is it possible to solve it?
Sheliz 2 de abr. às 19:44 
The enemy planes are always in 'no attack' mode. I like using this mod to request CAS, but it won't be useful if you want a sudden air battle. I tried the 'exclude plane' module, but it doesn't work.
阿拉伯神秘背包客 20 de mar. às 1:13 
I only want the jet to run this feature, can I blacklist the helicopter and not use this feature, how do I do it?
RubenP96 19 de mar. às 10:42 
Hey Drongo, one think I noticed is that helicopters really don't want to insert when there is a firefight going on anywhere nearby. Which is kind of logical of course, but hot inserts do exist. Especially in for example the more Vietnam kind of scenarios. Is there any way around this, or simply part of the AI of the mod?
Drongo  [autor] 8 de mar. às 20:23 
It might be because you are in undercover mode. Maybe try putting:

player setCaptive FALSE;

in the console and trying to open it.
Meat Crayon 8 de mar. às 18:56 
Hi drongo, love the mod although i am having issues running it in antistasi ultimate. It works fine outside of it, but I cant pull up the console when running antistasi. Are there any known mod conflicts or suggestions on how to get it to work?
MdVampire 1 de mar. às 3:10 
nice
Drongo  [autor] 9 de fev. às 4:30 
The readme explains how to exclude aircraft from the mod.
jaqdraco 9 de fev. às 4:12 
So, i just wanna have a Thunderbolt fly towards ground enemies and engage them, via Eden editor waypoints.
But with this mod it doesn't work. The plane is just circling the area, doing nothing and eventually getting shot down by a hilux with flak.
Neither 'Destroy' nor 'Search and Destroy' work.
DrakoMT 7 de fev. às 7:36 
@Drongo Heli work fine for me they spawn and land and rearm but jets they spawn
they do a little bit of cas and cap then they go to Narnia to the edge of the map 100000 of kilometers far. I am testing it in Vanilla Malden.
Sneep Snorp 31 de jan. às 21:36 
I’m a little confused would this mod make the ai factions also efficiently use their aircraft more or does it just give the player more control
BERSERKER 30 de jan. às 12:35 
Hi, can I airdrop the crates loaded with Drongos DYEL, for example, from a C130 using this mod?
And if so, can someone tell me how?
woood402 26 de jan. às 18:12 
is there a way to make them respawn after getting shot down? sync a vic respawn module to them or something like that possibly?
Drongo  [autor] 26 de jan. às 13:16 
VAM doesn't respawn aircraft.
woood402 26 de jan. às 6:04 
do the vam aircraft respawn after getting shot down? had an f16 get smoked and was hoping to call in another but the airfield never seemed to respawn it.
Sheliz 14 de jan. às 21:19 
Does this mod make the AI ​​only fly in circles gaining altitude without attacking anyone?
Shreeder 7 dez. 2024 às 7:44 
Update: unloaded RHS, and changed from virtual reality map to altis, it started working flawlessly
Shreeder 7 dez. 2024 às 6:58 
I can't open dialog options. Out of all your mods, only high comand enhancement works. I tried rebinding keyes and result's didn't change.
Lotus 30 nov. 2024 às 19:54 
I don't know how long ive been looking for this mod, but I finally found it, the fact ai pilots suck at piloting or using their weapons always annoyed me, but now they kick a$$ with this, thanks a lot Drongo.
Mike 30 nov. 2024 às 19:19 
Noticed a bug recently when having aircraft land:
Error Foreign error: Unknown enum value: "SLOW"

and some other stuff about setSpeedMode"Slow";
(maybe it's missing a space?)
TankticalError 24 nov. 2024 às 19:53 
@Uncle Bob, I have had this problem too as a Zeus but you can rebind the key in Addon Settings.
Uncle Bob 24 nov. 2024 às 19:42 
Love the mod but there is a tremendous bug where tablet thingy opens every time i click the letter h when searching in zeus mode. Is there a way to fix this?
RetailPale 17 nov. 2024 às 16:40 
clicked one UI button and now it doesnt open no more just flashes, with an error line 25
nuggs_sauce 16 nov. 2024 às 1:31 
Is there a sp scenario you can recommend with this? My main goal would to be a gunner on a helicopter and just tell the ai where to fly. All scenarios I tried don't give air support and I rather not make a whole scenario in editor like in the guide
Glendening 13 nov. 2024 às 0:26 
So we found a strange bug when this is used with Antistasi Ultimate (and possibly Antistasi?). It causes air based QRF to spawn with 300% skill/accuracy.
76561198040606770 8 nov. 2024 às 5:35 
Is there a way to make a missile Not explode ? Make a hole in a ship,sink it and get retrived by divers?
76561198040606770 8 nov. 2024 às 5:26 
Works with Missile Box? Could we get some missle defence into this? Could this include some sort of ability to add ability to make an air field anywhere flat on the map? Thank you
76561198040606770 8 nov. 2024 às 5:18 
Could I get a Automatic replenish of Resupply Mission-option that adds a helicopter that will slingload an entire vehicle and dropp that off on a timer or according to needs? Thank you.
Apple π? 4 nov. 2024 às 16:16 
Are there any "skins" for the interface for this mod? I've been using it in Vietnam/WWII settings and it would be neat to see more period accurate UIs.
TankticalError 2 nov. 2024 às 7:12 
I really like this mod and I use it in every zeus campaign I do with Modern Units, Having a smart AI that attacks like it's supposed to is vary nice, I just wish this worked with Spearhead 44.
LEE O C 28 out. 2024 às 18:31 
loving the mods, but CAS keeps blowing up own troops haha. dunno if its lasering empty sandbags n ammo boxes. using CUP assets
lty 21 out. 2024 às 7:09 
How do I set the egress point in the coordinate module? It's not in the YouTube video, so I'd like to know.