Arma 3
Drongos Air Operations
1,121 件のコメント
LEE O C 8月1日 9時24分 
itsniko u can use drongo ai fire support and ai will call in them, u may need to edit modules in editor too, distance and time etc
itsniko 8月1日 1時06分 
the only thing i hate about this mod is that it force ai planes to fly in circles they wont engage enemy forces by themselves or even enemy planes unless you tell them to
beeva2 7月28日 10時47分 
I think I found the reason why I'm getting stuck in the UAV and can't get out. It seems like the DAO restrict user module is the problem. Even when matching the DAO module and player's rank, the AI in the vehicle you spawned has a low rank and can't bring up the DAO UI again so get stuck in the vehicle.
LEE O C 7月22日 7時09分 
no worries, could be a ACE conflict or something
Drongo  [作成者] 7月21日 1時32分 
@AzraelVP
No, it depends on side.

@LEE O C
No idea why this is happening, but I don't have time to troubleshoot these days.
LEE O C 7月18日 10時58分 
marker flag* and since last october at least*
LEE O C 7月18日 10時56分 
aircraft on CAS keep friendly firing and/ or attacking placed objects. usually lasering us, but just then i saw 'attacking nvg target' then attacked a ACE flag maker. been doing it for at least a year now. i commented a month after ur last update, i dont know if it did it b4 it tho
AzraelVP 7月17日 0時13分 
Is there a way for Zeus to also control Opfor aircraft with this mod? If so, how?
LEE O C 7月6日 20時07分 
would there be a way to attach the ACE Drongo interaction to a radio man? so i have to go over to him and use ace interaction?
Velsez 6月20日 8時38分 
I wonder how you can set this up with Anti-stasi
Dunklik 6月5日 6時43分 
Drongo is the GOAT
CF Raider 5月14日 19時17分 
Solution for getting stuck in turret cameras:

-press H (or your default) to re-open DAO
-press U (or your default) to re-select your playable units, including your Group Leader. You need to have multiple playable units.
CF Raider 5月8日 23時15分 
Can't revert to player after entering camera/cockpit view. Fix?
[LT] RSF_Willow 4月30日 15時17分 
IS anyone else getting stuck in the vehicle cameras when controlling turrets
RubenP96 4月26日 4時49分 
Is there a way to configure what is considered to close for a misile strike or bombing run? Because the distance is pretty huge sometimes
Rogue-Reaper13 4月23日 23時35分 
antistasi ultimate btw.
Rogue-Reaper13 4月23日 21時14分 
how do you save the aircraft that are hangared after you save and exit the the game. when i loaded back in, all aircraft were removed from the virtual hangar.
Drongo  [作成者] 4月23日 14時19分 
Yes.
Rogue-Reaper13 4月23日 8時25分 
is this compatible with all or most maps?
Drongo  [作成者] 4月15日 6時55分 
The readme explains how to exclude aircraft from the system.
Sheliz 4月12日 9時37分 
@Drongo I think it would be better if that behavior were applied only to the player's faction's air vehicles, or to add a module that prevents the synchronized aircraft from having the "careless" and "do not fire" behavior (exclude).
Drongo  [作成者] 4月12日 1時42分 
Being set to careless and do not fire is a core element of the mod. Otherwise aircraft will just do whatever they want and there would be no point in having the mod.

To use DAFS, place the module, double click on it and edit the options to suit your needs.
lty 4月12日 0時11分 
@Drongo I don't know how to use DAFS is it also available in kpliberation?
lty 4月12日 0時10分 
@sheliz How did you solve it?
Sheliz 4月7日 21時57分 
@Ity I have the same issue, every enemy plane is set to 'careless' and 'do not fire'
Drongo  [作成者] 4月7日 3時27分 
Check my workshop, Drongo's AI Fire Support.
lty 4月7日 3時15分 
what DAFS???
Drongo  [作成者] 4月5日 6時12分 
If you want AI to use air, use DAFS together with this mod.
lty 4月5日 0時41分 
kp liberation There is an error in which the enemy fighter doesn't attack, but just sits there and scouts Is it possible to solve it?
Sheliz 4月2日 19時44分 
The enemy planes are always in 'no attack' mode. I like using this mod to request CAS, but it won't be useful if you want a sudden air battle. I tried the 'exclude plane' module, but it doesn't work.
人菜枪马瘾又大 3月20日 1時13分 
I only want the jet to run this feature, can I blacklist the helicopter and not use this feature, how do I do it?
RubenP96 3月19日 10時42分 
Hey Drongo, one think I noticed is that helicopters really don't want to insert when there is a firefight going on anywhere nearby. Which is kind of logical of course, but hot inserts do exist. Especially in for example the more Vietnam kind of scenarios. Is there any way around this, or simply part of the AI of the mod?
Drongo  [作成者] 3月8日 20時23分 
It might be because you are in undercover mode. Maybe try putting:

player setCaptive FALSE;

in the console and trying to open it.
Meat Crayon 3月8日 18時56分 
Hi drongo, love the mod although i am having issues running it in antistasi ultimate. It works fine outside of it, but I cant pull up the console when running antistasi. Are there any known mod conflicts or suggestions on how to get it to work?
MdVampire 3月1日 3時10分 
nice
Drongo  [作成者] 2月9日 4時30分 
The readme explains how to exclude aircraft from the mod.
jaqdraco 2月9日 4時12分 
So, i just wanna have a Thunderbolt fly towards ground enemies and engage them, via Eden editor waypoints.
But with this mod it doesn't work. The plane is just circling the area, doing nothing and eventually getting shot down by a hilux with flak.
Neither 'Destroy' nor 'Search and Destroy' work.
DrakoMT 2月7日 7時36分 
@Drongo Heli work fine for me they spawn and land and rearm but jets they spawn
they do a little bit of cas and cap then they go to Narnia to the edge of the map 100000 of kilometers far. I am testing it in Vanilla Malden.
Sneep Snorp 1月31日 21時36分 
I’m a little confused would this mod make the ai factions also efficiently use their aircraft more or does it just give the player more control
Mason Redux 1月30日 12時35分 
Hi, can I airdrop the crates loaded with Drongos DYEL, for example, from a C130 using this mod?
And if so, can someone tell me how?
woood402 1月26日 18時12分 
is there a way to make them respawn after getting shot down? sync a vic respawn module to them or something like that possibly?
Drongo  [作成者] 1月26日 13時16分 
VAM doesn't respawn aircraft.
woood402 1月26日 6時04分 
do the vam aircraft respawn after getting shot down? had an f16 get smoked and was hoping to call in another but the airfield never seemed to respawn it.
Sheliz 1月14日 21時19分 
Does this mod make the AI ​​only fly in circles gaining altitude without attacking anyone?
Shreeder 2024年12月7日 7時44分 
Update: unloaded RHS, and changed from virtual reality map to altis, it started working flawlessly
Shreeder 2024年12月7日 6時58分 
I can't open dialog options. Out of all your mods, only high comand enhancement works. I tried rebinding keyes and result's didn't change.
Lotus 2024年11月30日 19時54分 
I don't know how long ive been looking for this mod, but I finally found it, the fact ai pilots suck at piloting or using their weapons always annoyed me, but now they kick a$$ with this, thanks a lot Drongo.
Mike 2024年11月30日 19時19分 
Noticed a bug recently when having aircraft land:
Error Foreign error: Unknown enum value: "SLOW"

and some other stuff about setSpeedMode"Slow";
(maybe it's missing a space?)
TankticalError 2024年11月24日 19時53分 
@Uncle Bob, I have had this problem too as a Zeus but you can rebind the key in Addon Settings.
Uncle Bob 2024年11月24日 19時42分 
Love the mod but there is a tremendous bug where tablet thingy opens every time i click the letter h when searching in zeus mode. Is there a way to fix this?