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For every 100 damage done, base damage increased by 3%
Crits any enemies in the process of being healed
Slow projectile
Slow fire rate
Does not crit enemies on fire
(Flare Gun)
(Tavish's Tanegashima)
Otherwise this is AMAZING! Here are some stats I'd suggest
DEMO stats
Cannot be reflected
Instakills on headshot
minus 88% clip
very, very loud
cannot be refilled by ammo boxes or dispensers
Let's get this baby in the game, love to see what mechanics VALVe could give it.