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Αναφορά προβλήματος μετάφρασης






I've done multiple tests with the latest version of the mod and haven't been able to recreate the issue. If you're using other mods there might be some kind of conflict or so. You could also try adding some random ship to the fleet that the Bound Avatar is in if it is on its own, as the only thing I can think that might be happening is that when the old ship is deleted it deletes the fleet the ship is a part of while the new ship is spawning in (but since the latest version of the code is ensuring that the creation event of the new ship happens before the delete event of the old ship this really shouldn't be an issue)
you are a saint brother
I still haven't got to the Bound Avatar/Magma Diver. I'll test it once I got the ship.
Gravekeeper:
bwm_gravekeeper.77
bwm_gravekeeper.78
Solar Envoy:
bwm_throne_watchers.60
bwm_throne_watchers.61
Simply add the line "event" before adding these lines.
Also, does anyone has the magma diver event trigger?
Can you please add a scripted variable for compatibility? @has_lex_mod = 1
Thanks!
I don't find what is the problem
I have unlock the 4 pillar, i have the gravekeeper, crucible mega.
When i disable the mod, the game work.
I think it's an event because i have the CTD at the same day
ship section entity "bwm_ancient_01_orbital_station_hangarbay_section_entity" is missing required locator "strike_craft_locator_01"
Can it be safely ignored ?
I always really liked how they looked, but I can't get the add ship command to work anymore
`effect random_system = { limit = { has_star_flag = bwm_grave_system } save_event_target_as = bwm_gravekeeper_system random_fleet_in_system = { owner = { set_country_flag = encountered_bwm_grave } event_target:bwm_gravekeeper_target = { enable_special_project = { name = "bwm_GRAVE_EXPLORE" location = THIS owner = ROOT } } } }`
That should set up everything and create the event.
As for the Gravekeeper site, there can only be one gravekeeper (aka it only lets you rebuild the gravekeeper if it gets destroyed, this goes for the other Leviathans as well). And the site can only be built on a small asteroid if you do need to rebuild the Leviathan.
is_lex_dummy = { OR = { is_planet_class = pc_bwm_star_dummy is_planet_class = pc_bwm_planet_dummy } }
Thanks!