Portal 2
Figment #1
33 comentarios
FLAVIO678 17 JUL 2023 a las 9:00 
Awesome!
sellingofitems 14 NOV 2022 a las 4:52 
Excellent Fun!!!
jp 27 FEB 2022 a las 7:37 
You probably won't make any further updates on this one (as it's not really necessary), but just for info, I met some kind of "trapping situation" in the pattern area, and had to restart.
Anyway, no big deal :) I love the idea and the well done realization :steamhappy:
KyloX  [autor] 27 FEB 2022 a las 1:52 
Thanks for the lovely comment. I didn't managed to make the third map sadly. I gonna check out so of your maps as well later on, seems rather interesting.
jp 26 FEB 2022 a las 13:33 
Several years after, still coooool to re-play this inventive map! thank you! :steamthumbsup:
VeryThickBoy 28 DIC 2020 a las 19:39 
Fantastic piece of work!
johannes 22 NOV 2020 a las 15:10 
WOW !... This is jus mind bending.
Tay 8 NOV 2020 a las 5:19 
Nice job, it was really "wtf" !
Drumans - 1Z 17 MAR 2019 a las 10:51 
Great job! loved the map
VSPR_APK_V1 6 JUL 2018 a las 21:53 
This reminded me a LOT of the puzzles and chambers of the very old HL1 mod series Half Quake along with the minimalistic aesthetic. Made me want more of this and also of a Portal 2 series of maps inspired by HQ
Fuku Yamama 3 JUL 2018 a las 17:51 
Cool!
zackman1291 10 MAY 2018 a las 14:34 
this has to be the best ive ever seen. this is amazing and so original
stellar 17 ABR 2018 a las 21:32 
Damn, this was brain numbing! Love it.
KyloX  [autor] 11 MAR 2018 a las 14:26 
@Čolibri Shouldn't be, but possible, if I didn't do the triggers correctly. 8 and 9 are just filler, they don't serve any porpuse besides maybe confusing or hinting the player.

Thank you all for the feedback.
Čolibri 11 MAR 2018 a las 14:11 
Great map; the most original I played. Mystical!
Is it normal that there is another patern between 8 and 9? .
magnus 11 MAR 2018 a las 6:52 
This is art
Qwerbey 8 MAR 2018 a las 21:02 
Good work, and good use of the puzzlemaker noises.
7GE4 8 MAR 2018 a las 4:12 
I actually slightly prefer this to Figment #2, I think. But that's just a matter of preference, they're both awesome. Keep making more of these.
Smurko 3 MAR 2018 a las 9:02 
noice:steamsalty:
Expat 2 MAR 2018 a las 5:48 
No need to change for me, certainly. Just not my cup of tea.
KyloX  [autor] 2 MAR 2018 a las 5:43 
Sorry to hear that @Expat. Though the first part can be done in like 15-30 seconds, if you follow the pattern. But I kinda figured that some would be put off from the first room, but non the less, would hardly change anything there.
Expat 2 MAR 2018 a las 4:57 
Sorry, saw the pattern but lost interest after a minute or two. Not really a maze fan.
Doolie 2 MAR 2018 a las 3:33 
Trippyyyy. *adding to favourites*
scooter 1 MAR 2018 a las 16:57 
♥♥♥♥♥♥♥♥♥, I liked this map.
SilverStream 28 FEB 2018 a las 16:41 
Absolutely wonderful. Minimalist colors for a strange world fits well. I was a little disappointed when I saw the first "place the box on the square" bit, just because it was so normal. And of course you were inspired by Antichamber. Can't wait to see more of these in the future!
Setito 27 FEB 2018 a las 18:31 
So far the weirdest map i have tried. Good work.
gutschein 27 FEB 2018 a las 12:37 
loved it!
dven1 27 FEB 2018 a las 12:35 
Nice weird map, well made and sufficiently lit? Got to a "Critical Failure" and ended up here. Thanks for your efforts.
KyloX  [autor] 25 FEB 2018 a las 21:57 
Sad to hear that @joe98, but I guess not everyone sees the patern, that in the first part, every room has a number. So just follow the numbers .
joe98 25 FEB 2018 a las 17:15 
I walked around for one minute and quit.

I can't see any purpose.
Jade BGE 23 FEB 2018 a las 18:37 
Why would we care? We need something to care about. And or bait to follow. Perhaps I missed something. If so I aposogize.

We have to be hooked by something. I experienced no hook.
kwinten 23 FEB 2018 a las 11:52 
Why not, but in antichamber we have some conundrum to solve, that's the only point i don't like.
Else it's ok !