全軍破敵:戰鎚2

全軍破敵:戰鎚2

Carnosaur Variations
58 則留言
sirmicou85 2023 年 4 月 1 日 上午 4:45 
Hi ! Can you port this awesome mod to Warhammer 3 please ?
撿骨頭 2022 年 10 月 10 日 上午 3:10 
Will there be a WH3 version?
Marthenil  [作者] 2021 年 7 月 16 日 上午 1:43 
Updated, should be working fine now.
thelosh68 2021 年 7 月 15 日 下午 6:33 
Not working for me some are invisible others have box texture pattern tried it only mod running and using mod manager.
Joe, the Eternity Warden 2021 年 4 月 20 日 上午 12:45 
No worries at all, just wanted to make sure. Thanks for your speedy replies, I really really enjoy the mod.
Marthenil  [作者] 2021 年 4 月 19 日 下午 7:37 
Yeah there's nothing to be done about that due to the way the game handles these units. Either clone Carnosaurs or ones that change each battle.
Joe, the Eternity Warden 2021 年 4 月 19 日 下午 2:08 
I'm not sure what I did, but when I re-downloaded the mod it started to work. The unit is just the regular Feral Carnosaur. However, it seems like the Feral Carnosaurs just keep switching colors in each battle. Is that intended?
Marthenil  [作者] 2021 年 4 月 19 日 上午 2:32 
Hm if they aren't getting the new colours then they aren't. Going to have to check and see if I can fix that. What's the name of the unit you get from the Rite?
Joe, the Eternity Warden 2021 年 4 月 18 日 上午 10:37 
Hello! I downloaded this mod for my current Lizardmen playthrough. I used the Rite of Primeval Glory and none of the Carnosaurs appear to have the variations. Are those included in the consideration for this mod?
Marthenil  [作者] 2019 年 12 月 14 日 上午 11:34 
Yes.
ScreamETA 2019 年 12 月 14 日 上午 4:50 
Does it still work
Tuko 2018 年 11 月 16 日 上午 6:19 
is there any way i can make it to only use one skin?
Fran748 2018 年 8 月 10 日 上午 8:11 
Excuse me. From what file variants have you extracted the following file: lzd_carnosaur_...rigid_model_v2?
IslandTeaService 2018 年 6 月 6 日 上午 1:23 
Is there any chance you could make a mod changing the way all dragons look, so there is some variation between each type? these mods are great.
PapaGroovy 2018 年 1 月 12 日 上午 10:40 
why tf does one of the variants look like a tide pod
DeaconTW 2017 年 12 月 15 日 上午 6:41 
thankyou!
Marthenil  [作者] 2017 年 12 月 15 日 上午 6:28 
Yep just need to reuppload the mod, will do so later tonight.
DeaconTW 2017 年 12 月 15 日 上午 6:21 
That will work if you say so. ;) Which only leaves the argument of clean presentation on the Mod launcher for clear identification whose mods might be causing crashes and which prolly won't (coz updated). As most ppl use more than 1 mod and witch each patch its a puzzle to pinpoint which mods might break either the launch or loading of saved campaigns.
Marthenil  [作者] 2017 年 12 月 15 日 上午 5:41 
It should already be compatible with the new game version. Tick enable out of date mods on the launcher.
DeaconTW 2017 年 12 月 15 日 上午 4:25 
Will you be updating this one? Would be awesome :)
x_XLegendaX_x 2017 年 12 月 15 日 上午 2:11 
обновите пожалуйста
TotalWar 2017 年 11 月 1 日 下午 8:14 
♥♥♥♥ it, ill just pretend my army gets new carnosaurs every battle. Better than ♥♥♥♥♥♥♥ clones. Thanks marth.
Marthenil  [作者] 2017 年 11 月 1 日 下午 4:32 
@echo yeah or separate color units. Think of the ui clutter. Carnosaur (Red), Carnosaur (Black), Carnosaur (Blue) and so on. Nah.
Echo 2017 年 11 月 1 日 下午 4:12 
Though personally I don't really mind them changing colors. I'd rather that than have all of them be the same color.
Echo 2017 年 11 月 1 日 下午 4:11 
Or multiple, otherwise identical, carnosaurs, as individual units. Like Carnosaur (Red), Carnosaur (Green) etc.
Marthenil  [作者] 2017 年 11 月 1 日 下午 2:43 
@bsalesc there's no specific to figure out. Each unit has a variant file which points to several variants. The game randomly loads a variant each battle. Lords and heroes have a single variant inside the variant file. So their appearance is constant.
Other units have multiple, especially multiple men units.

So you either make Carnosaurs a hero, or you have a single variant (like CA did) or you get multiple variants that change every battle. There's no other way about it.

Either Carnosaur clones or variant carnosaurs that change every battle.
TotalWar 2017 年 11 月 1 日 下午 1:56 
wait in campaign a carnosaur from your stack will change colors in every different battle? The same dinosaur will change colors in the next battle? Lol, well there goes immersion. Not your fault marth, inkow its hard to figure all those specifics out. Sigh. CA, CA.
Echo 2017 年 10 月 28 日 上午 11:40 
In my opinion, the blessed orange version is a bit too bright. I would tone down the color on it a fair amount.
Marthenil  [作者] 2017 年 10 月 27 日 上午 11:58 
@MrFestis it's only a cosmetic mod, and yes there shouldn't be any issues.
Feztis 2017 年 10 月 27 日 上午 10:40 
@Marthenil Does the mod work like before the ME update, or is it broken?
Vanu 2017 年 10 月 26 日 下午 6:47 
Thanks for answering, I usually don't change gameplay or against lore, so I'll subscribe to this then. I hear they keep swapping every battle. Any chance of changing that in the future?
Marthenil  [作者] 2017 年 10 月 26 日 下午 4:54 
@Vanu I took inspiration for most of the schemes from official GW painted models.

That said, in the lore Carnosaurs are wild animals. Lizardmen skinks go out and gather eggs which they care and train once they hatch. So, much like IRL color schemes can vary a lot.
Vanu 2017 年 10 月 26 日 下午 3:24 
Are these lore friendly like do they really look like this in lore?
Marthenil  [作者] 2017 年 10 月 16 日 下午 12:53 
@Kushko, I know, but I can't really do anything about it :(
Kushko 2017 年 10 月 16 日 上午 11:29 
The mod is wonderful, but the fact that the models of the campaign army stack carnosaurs arent consistent kind of ruins the immersion for me. My 4 carnosaurs in my stack get different skin colors in every battle. :(
Nesher666 2017 年 10 月 10 日 上午 11:07 
Alrighty, didn't know that. :)

Any plans for the mount versions?
Marthenil  [作者] 2017 年 10 月 10 日 上午 8:42 
@Nesher666That's the vanilla one :) It's not like it looks bad, just too repetitive.
Nesher666 2017 年 10 月 10 日 上午 7:50 
IMO the blessed versions are also beautiful!

However the 5th version's close up photo is missing according to the collective screenshot. ;)
Marthenil  [作者] 2017 年 10 月 9 日 上午 9:37 
Updated with Blessed Carnosaur Variants.

I'd love to hear what you guys think!
OtachiKaiju68 2017 年 10 月 8 日 上午 7:48 
@Unnamed_Shadow Im pretty sure it will happen someday :P
Unnamed_Shadow 2017 年 10 月 8 日 上午 12:28 
Kinda wish someone makes a Dread Saurian mod, and give us a 2x sized Carnosaur with insane stats.
Eqynoks 2017 年 10 月 7 日 下午 8:11 
Are the different reskins persistent throughout a campaign?
Marthenil  [作者] 2017 年 10 月 7 日 上午 5:59 
@OtachiKaiju68 yes, but they won't be varied, to keep incompatibility to a minimum. Otherwise their model will constantly change which is lame.
OtachiKaiju68 2017 年 10 月 7 日 上午 5:51 
can you do the Mounted for the Saurus Old Blood and the Saurus Skull Veteran? :P
Marthenil  [作者] 2017 年 10 月 7 日 上午 4:50 
@working on the blessed ones :p
龍Saint 2017 年 10 月 6 日 下午 10:25 
makes the blessed one look ugly now lol
u9535 2017 年 10 月 6 日 下午 4:24 
best carnosaur reskin!!
can you make blessed carnosaur no purple stripe (on their side) and no golden circlet on their head?? just like normal carnosaur but black!!
Remus 2017 年 10 月 6 日 下午 3:45 
Very nice work :)
Death death to the IOF! 2017 年 10 月 6 日 上午 9:35 
Hey nice work, is it possible to only reskin Lizardmen saurus Lords to different shades? Giving them a more unique look then their armies.
Marthenil  [作者] 2017 年 10 月 6 日 上午 9:21 
@gahnfaust142 only the Ferals atm. I'm working on different variants for Blessed and Lord mounts, will be updated soon TM