Total War: WARHAMMER II

Total War: WARHAMMER II

Carnosaur Variations
58 comentarios
sirmicou85 1 ABR 2023 a las 4:45 
Hi ! Can you port this awesome mod to Warhammer 3 please ?
撿骨頭 10 OCT 2022 a las 3:10 
Will there be a WH3 version?
Marthenil  [autor] 16 JUL 2021 a las 1:43 
Updated, should be working fine now.
thelosh68 15 JUL 2021 a las 18:33 
Not working for me some are invisible others have box texture pattern tried it only mod running and using mod manager.
Joe, the Eternity Warden 20 ABR 2021 a las 0:45 
No worries at all, just wanted to make sure. Thanks for your speedy replies, I really really enjoy the mod.
Marthenil  [autor] 19 ABR 2021 a las 19:37 
Yeah there's nothing to be done about that due to the way the game handles these units. Either clone Carnosaurs or ones that change each battle.
Joe, the Eternity Warden 19 ABR 2021 a las 14:08 
I'm not sure what I did, but when I re-downloaded the mod it started to work. The unit is just the regular Feral Carnosaur. However, it seems like the Feral Carnosaurs just keep switching colors in each battle. Is that intended?
Marthenil  [autor] 19 ABR 2021 a las 2:32 
Hm if they aren't getting the new colours then they aren't. Going to have to check and see if I can fix that. What's the name of the unit you get from the Rite?
Joe, the Eternity Warden 18 ABR 2021 a las 10:37 
Hello! I downloaded this mod for my current Lizardmen playthrough. I used the Rite of Primeval Glory and none of the Carnosaurs appear to have the variations. Are those included in the consideration for this mod?
Marthenil  [autor] 14 DIC 2019 a las 11:34 
Yes.
ScreamETA 14 DIC 2019 a las 4:50 
Does it still work
Tuko 16 NOV 2018 a las 6:19 
is there any way i can make it to only use one skin?
Fran748 10 AGO 2018 a las 8:11 
Excuse me. From what file variants have you extracted the following file: lzd_carnosaur_...rigid_model_v2?
IslandTeaService 6 JUN 2018 a las 1:23 
Is there any chance you could make a mod changing the way all dragons look, so there is some variation between each type? these mods are great.
PapaGroovy 12 ENE 2018 a las 10:40 
why tf does one of the variants look like a tide pod
DeaconTW 15 DIC 2017 a las 6:41 
thankyou!
Marthenil  [autor] 15 DIC 2017 a las 6:28 
Yep just need to reuppload the mod, will do so later tonight.
DeaconTW 15 DIC 2017 a las 6:21 
That will work if you say so. ;) Which only leaves the argument of clean presentation on the Mod launcher for clear identification whose mods might be causing crashes and which prolly won't (coz updated). As most ppl use more than 1 mod and witch each patch its a puzzle to pinpoint which mods might break either the launch or loading of saved campaigns.
Marthenil  [autor] 15 DIC 2017 a las 5:41 
It should already be compatible with the new game version. Tick enable out of date mods on the launcher.
DeaconTW 15 DIC 2017 a las 4:25 
Will you be updating this one? Would be awesome :)
x_XLegendaX_x 15 DIC 2017 a las 2:11 
обновите пожалуйста
TotalWar 1 NOV 2017 a las 20:14 
♥♥♥♥ it, ill just pretend my army gets new carnosaurs every battle. Better than ♥♥♥♥♥♥♥ clones. Thanks marth.
Marthenil  [autor] 1 NOV 2017 a las 16:32 
@echo yeah or separate color units. Think of the ui clutter. Carnosaur (Red), Carnosaur (Black), Carnosaur (Blue) and so on. Nah.
Echo 1 NOV 2017 a las 16:12 
Though personally I don't really mind them changing colors. I'd rather that than have all of them be the same color.
Echo 1 NOV 2017 a las 16:11 
Or multiple, otherwise identical, carnosaurs, as individual units. Like Carnosaur (Red), Carnosaur (Green) etc.
Marthenil  [autor] 1 NOV 2017 a las 14:43 
@bsalesc there's no specific to figure out. Each unit has a variant file which points to several variants. The game randomly loads a variant each battle. Lords and heroes have a single variant inside the variant file. So their appearance is constant.
Other units have multiple, especially multiple men units.

So you either make Carnosaurs a hero, or you have a single variant (like CA did) or you get multiple variants that change every battle. There's no other way about it.

Either Carnosaur clones or variant carnosaurs that change every battle.
TotalWar 1 NOV 2017 a las 13:56 
wait in campaign a carnosaur from your stack will change colors in every different battle? The same dinosaur will change colors in the next battle? Lol, well there goes immersion. Not your fault marth, inkow its hard to figure all those specifics out. Sigh. CA, CA.
Echo 28 OCT 2017 a las 11:40 
In my opinion, the blessed orange version is a bit too bright. I would tone down the color on it a fair amount.
Marthenil  [autor] 27 OCT 2017 a las 11:58 
@MrFestis it's only a cosmetic mod, and yes there shouldn't be any issues.
Feztis 27 OCT 2017 a las 10:40 
@Marthenil Does the mod work like before the ME update, or is it broken?
Vanu 26 OCT 2017 a las 18:47 
Thanks for answering, I usually don't change gameplay or against lore, so I'll subscribe to this then. I hear they keep swapping every battle. Any chance of changing that in the future?
Marthenil  [autor] 26 OCT 2017 a las 16:54 
@Vanu I took inspiration for most of the schemes from official GW painted models.

That said, in the lore Carnosaurs are wild animals. Lizardmen skinks go out and gather eggs which they care and train once they hatch. So, much like IRL color schemes can vary a lot.
Vanu 26 OCT 2017 a las 15:24 
Are these lore friendly like do they really look like this in lore?
Marthenil  [autor] 16 OCT 2017 a las 12:53 
@Kushko, I know, but I can't really do anything about it :(
Kushko 16 OCT 2017 a las 11:29 
The mod is wonderful, but the fact that the models of the campaign army stack carnosaurs arent consistent kind of ruins the immersion for me. My 4 carnosaurs in my stack get different skin colors in every battle. :(
Nesher666 10 OCT 2017 a las 11:07 
Alrighty, didn't know that. :)

Any plans for the mount versions?
Marthenil  [autor] 10 OCT 2017 a las 8:42 
@Nesher666That's the vanilla one :) It's not like it looks bad, just too repetitive.
Nesher666 10 OCT 2017 a las 7:50 
IMO the blessed versions are also beautiful!

However the 5th version's close up photo is missing according to the collective screenshot. ;)
Marthenil  [autor] 9 OCT 2017 a las 9:37 
Updated with Blessed Carnosaur Variants.

I'd love to hear what you guys think!
OtachiKaiju68 8 OCT 2017 a las 7:48 
@Unnamed_Shadow Im pretty sure it will happen someday :P
Unnamed_Shadow 8 OCT 2017 a las 0:28 
Kinda wish someone makes a Dread Saurian mod, and give us a 2x sized Carnosaur with insane stats.
Eqynoks 7 OCT 2017 a las 20:11 
Are the different reskins persistent throughout a campaign?
Marthenil  [autor] 7 OCT 2017 a las 5:59 
@OtachiKaiju68 yes, but they won't be varied, to keep incompatibility to a minimum. Otherwise their model will constantly change which is lame.
OtachiKaiju68 7 OCT 2017 a las 5:51 
can you do the Mounted for the Saurus Old Blood and the Saurus Skull Veteran? :P
Marthenil  [autor] 7 OCT 2017 a las 4:50 
@working on the blessed ones :p
龍Saint 6 OCT 2017 a las 22:25 
makes the blessed one look ugly now lol
u9535 6 OCT 2017 a las 16:24 
best carnosaur reskin!!
can you make blessed carnosaur no purple stripe (on their side) and no golden circlet on their head?? just like normal carnosaur but black!!
Remus 6 OCT 2017 a las 15:45 
Very nice work :)
Death death to the IOF! 6 OCT 2017 a las 9:35 
Hey nice work, is it possible to only reskin Lizardmen saurus Lords to different shades? Giving them a more unique look then their armies.
Marthenil  [autor] 6 OCT 2017 a las 9:21 
@gahnfaust142 only the Ferals atm. I'm working on different variants for Blessed and Lord mounts, will be updated soon TM