Insurgency
szepezd_b3_coopv1_2
Показані результати 1–4 із 4
Оновлено: 9 груд. 2016 о 10:50

-Fixed outpost resupply

Оновлено: 8 груд. 2016 о 0:47

-Updated foliage block LOS on certain foliage that bots seem to shoot through
-Removed block bullets window on starting point for security
-Removed some foliage here and there
-Added a clip brush to where bots were known to fall under map.

Оновлено: 7 груд. 2016 о 0:12

-Raised ceiling of tunnel and added bot spawns inside
-Removed window blocks on finale point (this was a pvp precaution for spawn killing I assume)
-Added hurt trigger at bottom of map to kill any bots that fall through map.
-Raised some ins_spawnpoints above ground a bit to mitigate spawning under map.
-Updated tunnel nav mesh to reflect changes.

Оновлено: 6 груд. 2016 о 9:44