Insurgency
szepezd_b3_coopv1_2
4件中 1-4 を表示
更新:2016年12月9日 @ 10時50分

-Fixed outpost resupply

更新:2016年12月8日 @ 0時47分

-Updated foliage block LOS on certain foliage that bots seem to shoot through
-Removed block bullets window on starting point for security
-Removed some foliage here and there
-Added a clip brush to where bots were known to fall under map.

更新:2016年12月7日 @ 0時12分

-Raised ceiling of tunnel and added bot spawns inside
-Removed window blocks on finale point (this was a pvp precaution for spawn killing I assume)
-Added hurt trigger at bottom of map to kill any bots that fall through map.
-Raised some ins_spawnpoints above ground a bit to mitigate spawning under map.
-Updated tunnel nav mesh to reflect changes.

更新:2016年12月6日 @ 9時44分