Team Fortress 2

Team Fortress 2

pl_Avanti_a3
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Actualización: 7 AGO 2016 a las 11:11 p. m.

pl_Avanti_a3 now live!


More aesthetics.
• Starting to add more decorations in the map. You'll see more textures floating in the upcoming updates.

Performance enchancements (as if you'd notice, pfft!).
• The skybox is now more compact, as well as more func_details and added areaportals

Packed assets and built cubemaps properly.

2 New spawnrooms for each team
• RED starts off closer to BLU and once BLU have passed CP2 they get a new spawn!

Actualización: 29 JUL 2016 a las 5:51 p. m.

VIDE Repack
Didn't build cubemaps...

Actualización: 27 JUL 2016 a las 1:21 a. m.

Actualización: 27 JUL 2016 a las 1:00 a. m.

One invalid solid removed!? Report any missing blocks! Found it!
○ Small Balance changes!
• Big Health and Ammo pick-ups.
• Timing changes.
• Tunnels are wider and taller.
• You can take a short cut over the church (Inbetween the Sniper Tower and Payload Track)

Ding, dong!

Actualización: 24 JUL 2016 a las 10:58 p. m.

Packed the map incase people have gotten errors/haven't installed the Frontline Supply Drop[frontline.tf]

Actualización: 23 JUL 2016 a las 6:17 p. m.

Posted to the workshop!