Space Engineers

Space Engineers

Electronics Panel - small blocks on large grid
Mostrando 11-20 de 24 aportaciones
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Actualización: 8 DIC 2017 a las 1:31

- Fixed errors caused by SE v1.185.300.
- Now using RotorLock to lock the rotor once it's in place, along with a forced matrix orientation.
- Removed some vanilla terminal controls and actions for this mod's blocks.
- Packed blocks into a single icon using variants, access the taller version with scrollwheel.
- Notification saying that you can't place blocks on electronics panel also says which types you can now.
- Small tweaks to models.

Actualización: 17 FEB 2017 a las 0:31

- Removed some stable condition and cleaned up code of deprecated stuff.

Actualización: 11 NOV 2016 a las 20:27

- Fixed not working in v01.161.

Actualización: 21 AGO 2016 a las 4:54

- Fixed scripts not working in latest game versions.

Actualización: 30 JUN 2016 a las 13:09

- Compatible with v01.142.
- Grouped blocks into one icon.

Actualización: 7 MAY 2016 a las 22:52

- The panel tops are now actively being attached if near a base.
- Now using "safety lock override" as the main stability function.

Actualización: 14 ENE 2016 a las 22:29

- Fixed not working in v01.117 due to API changes.

Actualización: 31 OCT 2015 a las 5:42

- Added the projector block to the allowed list.

Actualización: 23 OCT 2015 a las 0:27

- Fixed panel not attaching.

Actualización: 22 OCT 2015 a las 23:52

- Updated to acomodate latest game update.