Space Engineers

Space Engineers

Electronics Panel - small blocks on large grid
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Uppdatering: 8 dec, 2017 @ 1:31

- Fixed errors caused by SE v1.185.300.
- Now using RotorLock to lock the rotor once it's in place, along with a forced matrix orientation.
- Removed some vanilla terminal controls and actions for this mod's blocks.
- Packed blocks into a single icon using variants, access the taller version with scrollwheel.
- Notification saying that you can't place blocks on electronics panel also says which types you can now.
- Small tweaks to models.

Uppdatering: 17 feb, 2017 @ 0:31

- Removed some stable condition and cleaned up code of deprecated stuff.

Uppdatering: 11 nov, 2016 @ 20:27

- Fixed not working in v01.161.

Uppdatering: 21 aug, 2016 @ 4:54

- Fixed scripts not working in latest game versions.

Uppdatering: 30 jun, 2016 @ 13:09

- Compatible with v01.142.
- Grouped blocks into one icon.

Uppdatering: 7 maj, 2016 @ 22:52

- The panel tops are now actively being attached if near a base.
- Now using "safety lock override" as the main stability function.

Uppdatering: 14 jan, 2016 @ 22:29

- Fixed not working in v01.117 due to API changes.

Uppdatering: 31 okt, 2015 @ 5:42

- Added the projector block to the allowed list.

Uppdatering: 23 okt, 2015 @ 0:27

- Fixed panel not attaching.

Uppdatering: 22 okt, 2015 @ 23:52

- Updated to acomodate latest game update.