Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
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Update: 3 Jan @ 4:07pm

easier to right click a bandit
icon colors change (defenders are now red houses)
bandit defenders look more like bandits
removed initial blood and holes in bandit clothes
minor anim fixes
changes in engine for week one



Update: 25 Dec, 2024 @ 3:57pm

  • bandits will not attack a zombie corpse dragged by the player
  • bandits will switch full auto burst on short/mid range
  • some b41 items replaced with correct b42 items

Update: 21 Dec, 2024 @ 7:12am

b42 bandit outfits and weapons
ported blood and muzzle flashes effects that was missing after b41->b42 transition
bandit vs zombie combat improved

Update: 19 Dec, 2024 @ 3:08pm

b42 port

Update: 12 Dec, 2024 @ 2:28pm

  • fixed false positives on player attacking friendlies

Update: 3 Dec, 2024 @ 2:57pm

  • fixed brita dependency to arsenal
  • other very minor fixes in order to reduce errors
  • BWO preps

Update: 28 Nov, 2024 @ 2:58pm

  • fallen hat fix
  • Week One preps

Update: 22 Nov, 2024 @ 9:05am

Update: 21 Nov, 2024 @ 1:40pm

  • performance updates

Update: 19 Nov, 2024 @ 11:40am

(yet another) performance optimization
limited trash on bandit houses
limited loot on bandit houses
bandits can't open permalocked doors
dynamic traits fix
true crawl fix (but will turn off stealth)
thieves voice lines