Project Zomboid

Project Zomboid

6,392 ratings
[B42/B41] Bandits NPC
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File Size
Posted
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322.461 MB
15 Jun, 2024 @ 11:51am
10 Oct @ 2:25pm
201 Change Notes ( view )

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[B42/B41] Bandits NPC

Description
Multiplayer setup guide

Also try Bandit Creator mod which now controls spawn settings and many other aspects of bandits.

During the zombie apocalypse, It's not the zombies you should be afraid of; it's the people...

This mod introduces hostile (NPC) bandits into the game. Please be aware that the enemies in this mod are extremely dangerous, and provide an extent of challenges. Treat them as actual players when it comes to combat. You will need to relearn how to survive.

WORKS IN MULTIPLAYER and WITH EXISTING SAVES and ALL MAPS!

I happily respond to questions unless it is clear you haven't read the description first. Please mention game version when commenting or posting bug reports.

Check the Bandits ]Discord[http//%5Burl%3Dhttps]

If you like my work, be sure to give it a LIKE or:
[ko-fi.com]

Bandit Spawning
Initially, a small groups of armed individuals with melee weapons appear in the world. Over time, much larger groups armed with handguns and rifles will arrive to take your head. In multiplayer on the other hand, this happens independently for each player. Newer players will have more so simple bandits attacking them, whereas long term players will have stronger bandits attacking them.

Bandit Customization
Some general customization is done via sandbox settings just like for any other mods.

Customization of bandit looks, weapons and spawn settings is now controlled by Bandit Creator which is a separate mod you need to subscribe to in order to make changes.

What you need to know about v2 version
Besides killing you, bandits can steal items from you base, sabotage your generators, vehicles or crops.
Bandits can destroy things: obstacles and furniture blocking their way, destroy doors and windows, destroy or remove barricades, naturally they can also simply open doors or gates.
They can have different extra traits which determine their extra skills
They carry different loot depending to their profession and skills
They will resupply with weapons or ammo from dead corpses and containers nearby.
Some of them rarely may bite you as a recently infected desperate individuals.
They don't know where you are until they see you or until they hear you.
They can shoot all weapons, including shotguns, revolvers or rifles with scopes, weapon range depends on weapon now.

Troubleshooting
There are no bandits
Do not turn off zombies in your world completely. Otherwise Bandits will not spawn. Turning off zombie respawn is ok.
Their spawning has a large random factor. But if they don't spawn for 5-7 consecutive days then something may be wrong.

There is too many bandits
Use Bandit Creator mod to tune the right amount for you.

Credits
Some coding: changshashinumaoyiyouxiangongsi
The icon framework and code behind notification system: Expanded Helicopter Events by Shark.
Notification icons: Ravense
Mod Picture: Ravense
Voice acting: Goosesalesman of Hamburg(Male1), Mimbius Bimbius(Male 2), Shadesz(Male 3), Joey Bracken(Male 4)
Translations: Eaglefire(German), @Furthick (French), @Oversights2006_ (Chinese SImplified), Бен (Ukrainian), VVentos (Turkish), Choko (Spanish)

Workshop ID: 3268487204
Mod ID: Bandits2
Popular Discussions View All (517)
13
14 Oct @ 6:30am
B42, Consistent Crash around Valley Station Road
Cpt.Moottorimarkka ®
8
24 Oct @ 3:16pm
Crashing since latest hotfix?
DavidF
128
25
26 Oct @ 9:15pm
PINNED: FRIENDLY NPC FUTURE
Slayer
6,604 Comments
ChknTnde 5 minutes ago 
The Devs need to put something like this in the game already.
Zubat 6 hours ago 
Really love the mod with the exception of one issue. Whenever bandits spawn, zombies just seem to magically know my location as if a house alarm is going off centered on me. Even if the bandits are shooting at the zombies, the zombies still come for me. I'm on B41 and maybe this is a mod conflict or just a limitation? As I said I really love this mod and I hope it continues to improve.
kerirey 7 hours ago 
My friend and I were sitting in the house, and suddenly the doorknob started to open VERY quickly. We got scared and went to open the door, but to our horror, there was no one there, not even close... Is this related to fashion? We're scared.
Earlyguy 27 Oct @ 11:30am 
when npc make sound like a gun shot the zombies are always gonna go for you for some reason even you just crouching from a far
biglewis1869 27 Oct @ 6:44am 
Does this work on B42??
Kurisu 27 Oct @ 3:27am 
this mod is broken as @Satuolento said it makes the zombie are shooting at you from the distance
Satuolento 26 Oct @ 2:59pm 
B41, mod consistently works fine for 3ish weeks but then goes insane - zombies are talking bandit voicelines, shooting (?????) at me but when I get close enough they return to normal undead dummies. These zombies also start dropping bandit loot like guns, ammo, canned food etc. and they often carry the same named key ring with them. I'm getting no errors, everything just breaks. Happens in all of my saves. It's less than ideal lmao
Kane 26 Oct @ 1:35am 
10 days passed i see only bandits but where are my mates? i want some mates in my base :(
Spy 25 Oct @ 2:59pm 
Im just gonna remove this mod. The bandit safehouses are bugged and only spawn naked zomboids
X3M 25 Oct @ 7:41am 
Does it work better for B41 or B42?