Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
Se afișează 71-80 din 192 intrări
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Actualizare: 10 ian. @ 2:08

melee combat improvements - bandits not attacking while getting up or when their attack is interrupted

Actualizare: 9 ian. @ 14:33

  • disabling bandits bleeding for the time of bandit week one spontanous bleeding bug investigattion

Actualizare: 8 ian. @ 4:54

  • changes for Week One

Actualizare: 3 ian. @ 16:07

easier to right click a bandit
icon colors change (defenders are now red houses)
bandit defenders look more like bandits
removed initial blood and holes in bandit clothes
minor anim fixes
changes in engine for week one



Actualizare: 25 dec. 2024 @ 15:57

  • bandits will not attack a zombie corpse dragged by the player
  • bandits will switch full auto burst on short/mid range
  • some b41 items replaced with correct b42 items

Actualizare: 21 dec. 2024 @ 7:12

b42 bandit outfits and weapons
ported blood and muzzle flashes effects that was missing after b41->b42 transition
bandit vs zombie combat improved

Actualizare: 19 dec. 2024 @ 15:08

b42 port

Actualizare: 12 dec. 2024 @ 14:28

  • fixed false positives on player attacking friendlies

Actualizare: 3 dec. 2024 @ 14:57

  • fixed brita dependency to arsenal
  • other very minor fixes in order to reduce errors
  • BWO preps

Actualizare: 28 nov. 2024 @ 14:58

  • fallen hat fix
  • Week One preps