RimWorld

RimWorld

Blood Animations
Ergebnisse 11–20 von 32
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Update: 12. Jul. 2024 um 19:04
von Fuko

~1.08 update:
Bullet filth will now last a max of 35-40 days and will wash away from rain.
Added toggle in options for ground impact particles.

Update: 18. Jun. 2024 um 13:40
von Fuko

~1.07 update:
Improved fleshmass and fleshbeast blood animations
Improved fleshmass filth textures
Improved impact debris particles
Added ground impact particles
Added support for the unique blood types in The Profaned.

Update: 4. Jun. 2024 um 15:41
von Fuko

~1.06 update: Added bullet casings support for plasma weapons, VEAndroids will stop bleeding animation when they're fully bled out, and reduced default filth chance in options to 15%.

Update: 4. Jun. 2024 um 11:18
von Fuko

Made a stupid error when adding bullet casing support for plasma weapons leading to null exceptions on turrets.

Update: 2. Jun. 2024 um 18:59
von Fuko

Added bullet casings support for mod-added Plasma weapons

Update: 18. Mai 2024 um 18:43
von Fuko

[Auto-generated text]: Update on 5/18/2024 9:45:43 PM.

Update: 12. Mai 2024 um 16:10
von Fuko

[Auto-generated text]: Update on 5/12/2024 7:12:48 PM.

Update: 12. Mai 2024 um 15:59
von Fuko

[Auto-generated text]: Update on 5/12/2024 7:01:24 PM.

Update: 29. Apr. 2024 um 21:14
von Fuko

[Auto-generated text]: Update on 4/30/2024 12:15:58 AM.

Update: 29. Apr. 2024 um 19:39
von Fuko

[Auto-generated text]: Update on 4/29/2024 10:41:10 PM.