Space Engineers

Space Engineers

Highfleet weapons - Weaponcore
Viser 1–10 av 21 bidrag
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Oppdatering: 13. okt. @ 11.06

- Zenith missile no longer targets thrusters only - now behaves in similar way as other missiles (due to some crashes related to it)
- Some sounds are now less earraping

Oppdatering: 18. sep. @ 10.21

- 2a37 and sg autocannon sounds are now less ass

Oppdatering: 4. apr. @ 6.55

- fixed most blocks being fully airtight

Oppdatering: 16. okt. 2024 @ 7.53

- potentially fixed animation issues when blocks are painted with skins

Oppdatering: 4. sep. 2024 @ 8.56

- added tactical missile launcher and 4 ammo types including nuke
- added MR-500 radar
- Sprint missile now auto-fires at projectiles
- Zenith missile has 3x times faster reload time
- Zenith missile should pull ammo from conveyor system automatically

- hopefully fixed missile launch smoke again (for real now)

Oppdatering: 9. aug. 2024 @ 9.01

- fixed sound issue with SG autocannon
- fixed bombs being too thicc

Oppdatering: 6. aug. 2024 @ 4.21

- added SG bomb bay, SG autocannon and SG rocket pod

Oppdatering: 2. mai 2024 @ 6.31

- fixed missile launch particles (hopefully)

Oppdatering: 2. mai 2024 @ 4.50

- Sprint Missile can now target more stuff
- Sprint Missile is no longer 4 meters in diameter

Oppdatering: 24. apr. 2024 @ 8.10

- Added Vympel and AK-100 turret LODs
- Added greeble to 3x3 bases for every turret that has one and Squall making them less flat
- Minor bugfixes and improvements
- Added sideways Sprint Missile Launch Tube