Space Engineers

Space Engineers

Highfleet weapons - Weaponcore
Näytetään 1–10 / 21
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Päivitys: 13.10. klo 11.06
tekijältä humanoid.mp4

- Zenith missile no longer targets thrusters only - now behaves in similar way as other missiles (due to some crashes related to it)
- Some sounds are now less earraping

Päivitys: 18.9. klo 10.21
tekijältä humanoid.mp4

- 2a37 and sg autocannon sounds are now less ass

Päivitys: 4.4. klo 6.55
tekijältä humanoid.mp4

- fixed most blocks being fully airtight

Päivitys: 16.10.2024 klo 7.53
tekijältä humanoid.mp4

- potentially fixed animation issues when blocks are painted with skins

Päivitys: 4.9.2024 klo 8.56
tekijältä humanoid.mp4

- added tactical missile launcher and 4 ammo types including nuke
- added MR-500 radar
- Sprint missile now auto-fires at projectiles
- Zenith missile has 3x times faster reload time
- Zenith missile should pull ammo from conveyor system automatically

- hopefully fixed missile launch smoke again (for real now)

Päivitys: 9.8.2024 klo 9.01
tekijältä humanoid.mp4

- fixed sound issue with SG autocannon
- fixed bombs being too thicc

Päivitys: 6.8.2024 klo 4.21
tekijältä humanoid.mp4

- added SG bomb bay, SG autocannon and SG rocket pod

Päivitys: 2.5.2024 klo 6.31
tekijältä humanoid.mp4

- fixed missile launch particles (hopefully)

Päivitys: 2.5.2024 klo 4.50
tekijältä humanoid.mp4

- Sprint Missile can now target more stuff
- Sprint Missile is no longer 4 meters in diameter

Päivitys: 24.4.2024 klo 8.10
tekijältä humanoid.mp4

- Added Vympel and AK-100 turret LODs
- Added greeble to 3x3 bases for every turret that has one and Squall making them less flat
- Minor bugfixes and improvements
- Added sideways Sprint Missile Launch Tube