Dominions 6

Dominions 6

The Forgotten Realms - Total Conversion Mod
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Update: 10 mrt 2024 om 13:56

quick fix for mezro defenders

Update: 10 mrt 2024 om 12:23

Serpentes gets a refresh, with new sprites, a few dozen small fixes and improvements, and a review of the map connections in the region. Still a bit of work to do on the nation, and a bunch of nagas I want to add, but the nation feels much better.

A handful of other unit fixes as they are reported were also made.

Update: 9 mrt 2024 om 13:18

Small unit fixes.

Update: 9 mrt 2024 om 13:13

Some adjustments to Aglarond and a fix for the Yeth Hounds and Hellcats who had old weapon numbers.

Update: 9 mrt 2024 om 3:50

Many bugfixes relating to units and unit costs, including quite a few commanders who suddenly had 0 RP costs - likely having to do with the recent update.

This update also features a refreshed Narfell and its surrounding regions, including the Forest of Leth which now belongs to Aglarond and is accessible via a permanent portal through the Mucklestones.

This update will cause some odd behavior with existing saves, but should not break anyones game.

Update: 2 mrt 2024 om 1:02

Small update to balance some of Maerimydra's overhauled units and spells, and a map update to go with it - tailored for those interested in starting a new game with this nation.

Update: 1 mrt 2024 om 21:20

Incredible event creations for Llurth Dreier to spice up the blood sacrifices by hawkraider on the Discord chat. Very fun.
Bugfix for Madcap and Redcap summons (wrong school)
Removed Magic Missile and other new spells (yet again) as it seems some custom spell spec numbers have changed. May or may not reintroduce these. Other spells appear fine.

Update: 29 feb 2024 om 23:37

The drow nation of Maerimydra has undergone an overhaul, now focused squarely on Kiaransalee and the drow goddess of necromancy and the undead.
Adds several new units for the nation, restructures their recruitment, adds a new pretender option, several new craftable items, new spells, and more.
This update also fixes a number of small bugs identified by the community, including the Stirge's weapon, unit selection in Unther and Aglarond, Glabrezu gem generation bug, and a few others.
Enjoy!

Update: 28 feb 2024 om 19:42

Llurth Dreier gets a bunch of updates in this patch, including new units. For the Ooze Gods among you!

Update: 27 feb 2024 om 22:45

Balance pass on all the gods. This is the last planned update for the 0.9 version of the game.
It will be 3-4 weeks before the next big update with new units and nations. Small bugs will be managed in the interim, but nothing else major is going into the mod for a bit.
Thanks for all the community support and feedback!
Major kudos to all the detailed notes being shared on Discord. Bludwig, SSDaquerino, hawkraider, orquiod, maddhater, wingren, and Highgrademonkey all deserving of gratitude.
Have a blast.
Raz