Project Zomboid

Project Zomboid

[B41] Store Your Harvest
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Update: 15 May, 2024 @ 9:48am

v0.1.0
- All base game code related to calculating item validity when performing crop bagging and preserving recipes has been improved to consider the average validity of the items used in the recipe rather than the properties of the first item on the list.

- Base game item scripts are no longer overwritten when starting the game, improving game startup performance; now item instances are dynamically modified only when recipes are performed.

- Added a new sandbox option to determine whether or not jar lids should be returned to the player after opening them; thanks to everyone who participated in the comments ♥;

- With these changes, I will soon be able to add new recipes for items that do not have their stored version in the bag, in addition to the mod being more optimized.

Let me know what you think of this update and what you would like to see in the mod in the comments!

Update: 17 Nov, 2023 @ 3:06am

- Only visual changes to the cover image and mod title.

Update: 29 Sep, 2023 @ 12:44pm

Change log:
- Attempt to improve compatibility with Linux operating systems.

Update: 5 Sep, 2023 @ 4:09am

Change log:
- Added a rule to allow the use of frozen foods for the food sacking recipe;
- The limits of sandbox options have been increased to make the mod more customizable.

Update: 4 Sep, 2023 @ 2:51pm

Change log:
- Fixed the recipe to sew the sack that wasn't working properly.

Update: 4 Sep, 2023 @ 3:55am

Change log:
- As the canning jars "organize" food storage, and their weight values have nothing to do with the content's weight in the vanilla game, I made them dynamic like sacks. Now they also apply a weight reduction based on the content they store;
- Sandbox options have been added to make your game more customizable;
- Now you can set a weight reduction multiplier for both sacks and food preservation jars;
- It is now possible to set a custom day on which the food in the jars will start to spoil and also when it will finally become fully rotten.

Update: 3 Sep, 2023 @ 5:21am

Change log:
- Changing the shelf life of canned food jars from 720 days to 365 days in the Lua function when opening the jars (only after cooking, before it will have the same shelf life as the food inside).

Update: 3 Sep, 2023 @ 5:03am

Change log:
- Changed the shelf life of food canning jars from 720 days to 365 days in the item script (picking it up as debug or admin will make the jar have the shelf life of a cooked food canning jar, more practical).

Update: 3 Sep, 2023 @ 4:10am

Change log:
- Now when you open a canned food jar, you will get the jar lid back.

Update: 2 Sep, 2023 @ 4:29pm

Initial post