Garry's Mod

Garry's Mod

Unreal Tournament Invasion Gamemode
Wyświetlanie 1-5 z 5 pozycji
Aktualizacja: 3 sierpnia o godz. 2:03
twórca: kwaHliveD

+ Updated according to removed cvars in current Garry's Mod Update.

Aktualizacja: 7 kwietnia 2024 o godz. 5:20
twórca: kwaHliveD

+ HL2MP Rules support: Weapons, ammo and items found in hl1 or hl2 deathmatch maps will respawn based on intervals defined in their respective cvars.
+ Fixed the Longjump (item_longjump) for this gamemode.
+ Included more cvars in gamemode config menu so server owners can easily change them.
+ Added special string (utinvasion_spawnweapon) to define which additional weapons player can spawn with.

Aktualizacja: 21 sierpnia 2023 o godz. 23:28

+ If all the weapon mods are deactivated, player will spawn with HL2 weapons, and with HL1 weapons if HL1 is mounted.
+ Default HL2 NPCs will spawn if main prerequisite is not installed, or all npcs are deactivated for given wave.
+ nextlevel cvar support.
+ Context menu button now drops player's currently held weapon.
+ Fixed HL2 Jeep spawn effect emitting error models.

Aktualizacja: 19 sierpnia 2023 o godz. 0:20

+ If all the weapon mods are deactivated, player will spawn with HL2 weapons, and with HL1 weapons if HL1 is mounted.
+ nextlevel cvar support.

Aktualizacja: 16 sierpnia 2023 o godz. 0:16

Initial addon creation.