Garry's Mod

Garry's Mod

Unreal Tournament Invasion Gamemode
Viser 1–5 av 5 bidrag
Oppdatering: 3. aug. @ 2.03

+ Updated according to removed cvars in current Garry's Mod Update.

Oppdatering: 7. apr. 2024 @ 5.20

+ HL2MP Rules support: Weapons, ammo and items found in hl1 or hl2 deathmatch maps will respawn based on intervals defined in their respective cvars.
+ Fixed the Longjump (item_longjump) for this gamemode.
+ Included more cvars in gamemode config menu so server owners can easily change them.
+ Added special string (utinvasion_spawnweapon) to define which additional weapons player can spawn with.

Oppdatering: 21. aug. 2023 @ 23.28

+ If all the weapon mods are deactivated, player will spawn with HL2 weapons, and with HL1 weapons if HL1 is mounted.
+ Default HL2 NPCs will spawn if main prerequisite is not installed, or all npcs are deactivated for given wave.
+ nextlevel cvar support.
+ Context menu button now drops player's currently held weapon.
+ Fixed HL2 Jeep spawn effect emitting error models.

Oppdatering: 19. aug. 2023 @ 0.20

+ If all the weapon mods are deactivated, player will spawn with HL2 weapons, and with HL1 weapons if HL1 is mounted.
+ nextlevel cvar support.

Oppdatering: 16. aug. 2023 @ 0.16

Initial addon creation.