RimWorld
Big and Small - Genes & More
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Actualización: 26 MAY 2023 a las 5:05 a. m.

Update on 5/26/2023 2:04:59 PM.

Being undead is no longer required for Undead Affinity (the gene that makes Zombieland zombies ignore you.

The only way to get the gene is from Ghouls and Returned though. Unless you just edit it into the game via F.ex. the Character Editor, that is.

Actualización: 23 MAY 2023 a las 12:53 p. m.

Update on 5/23/2023 9:53:09 PM.

Changed a few labels.

Actualización: 23 MAY 2023 a las 12:28 p. m.

Update on 5/23/2023 9:28:04 PM.

Added a giant-sized minigun! Thanks Phaneron for the sprite. :)

Actualización: 23 MAY 2023 a las 8:55 a. m.

Update on 5/23/2023 5:55:43 PM.

Added Giant Medieval and Neolithic ranged weapons:

Big rocks for ogres to throw.

Giant javelins for marginally more civilized jotun to chuck.

Actualización: 22 MAY 2023 a las 9:53 a. m.

Update on 5/22/2023 6:53:11 PM.

Added oversized Anti Material rifle wieldable only by giant characters.

Comparable in damage to a Charge Lance, but available with Precision Rifling, which should make it accessible a bit earlier.

Actualización: 20 MAY 2023 a las 1:59 p. m.

Update on 5/20/2023 10:59:02 PM.

Added Vacuum Sealed gene to Androids. Clarified that the "Unliving Resistance" (ported from Vampires, Demons, and the Undead) includes Vacuum Sealed already.

Actualización: 20 MAY 2023 a las 6:24 a. m.

[Auto-generated text]: Update on 5/20/2023 3:24:13 PM.

Updates for Ogre Pawnkinds for use in the Big and Small Races mod.

Will probably look over the Little People Union later, but up sizing modern weapons is a lot more work.

Actualización: 18 MAY 2023 a las 9:59 a. m.

[Auto-generated text]: Update on 5/18/2023 6:59:33 PM.

Actualización: 18 MAY 2023 a las 6:40 a. m.

Update on 5/18/2023 3:40:04 PM.

Added werewolf snoot for the vampire, demons, and the undead submod.

Actualización: 18 MAY 2023 a las 4:55 a. m.

[Auto-generated text]: Update on 5/18/2023 1:55:47 PM.

Integrated Big and Small Androids into this mod.