Starbound
FU patch - Nevada
Mostrando 1-6 de 6 aportaciones
Actualización: 21 SEP 2024 a las 21:04

I think I have the shadow and cosmic elements figured out now. Cosmic is gravity, electromagnetism, fate, etc. and Shadow is the antithesis and thus equivalent to Dissonance.

- Added bleed effect to switchblade
- Added Madness gain to unique Hellish foods

Actualización: 21 SEP 2023 a las 21:06

- Added frackin SAIL support for the now separate Employer ship components
- The custom chefs now carry frackin foods!

Actualización: 10 FEB 2023 a las 16:51

augh

Actualización: 10 FEB 2023 a las 15:44

Hotfix for non-Nevadean Tricorder UI

Actualización: 12 DIC 2022 a las 21:27

-Edited Grunt biome preferences - they like wastelands, not volcanoes. They also get overwhelmed in more places
-Added both races to Tricorder interface

Actualización: 2 NOV 2022 a las 18:40