Starbound
FU patch - Nevada
Показване на 1 — 6 от 6 постъпления
Обновление: 21 септ. 2024 в 21:04

I think I have the shadow and cosmic elements figured out now. Cosmic is gravity, electromagnetism, fate, etc. and Shadow is the antithesis and thus equivalent to Dissonance.

- Added bleed effect to switchblade
- Added Madness gain to unique Hellish foods

Обновление: 21 септ. 2023 в 21:06

- Added frackin SAIL support for the now separate Employer ship components
- The custom chefs now carry frackin foods!

Обновление: 10 февр. 2023 в 16:51

augh

Обновление: 10 февр. 2023 в 15:44

Hotfix for non-Nevadean Tricorder UI

Обновление: 12 дек. 2022 в 21:27

-Edited Grunt biome preferences - they like wastelands, not volcanoes. They also get overwhelmed in more places
-Added both races to Tricorder interface

Обновление: 2 ноем. 2022 в 18:40