Starbound

Starbound

FU patch - Nevada
Visar 1–6 av 6 poster
Uppdatering: 21 sep, 2024 @ 21:04

I think I have the shadow and cosmic elements figured out now. Cosmic is gravity, electromagnetism, fate, etc. and Shadow is the antithesis and thus equivalent to Dissonance.

- Added bleed effect to switchblade
- Added Madness gain to unique Hellish foods

Uppdatering: 21 sep, 2023 @ 21:06

- Added frackin SAIL support for the now separate Employer ship components
- The custom chefs now carry frackin foods!

Uppdatering: 10 feb, 2023 @ 16:51

augh

Uppdatering: 10 feb, 2023 @ 15:44

Hotfix for non-Nevadean Tricorder UI

Uppdatering: 12 dec, 2022 @ 21:27

-Edited Grunt biome preferences - they like wastelands, not volcanoes. They also get overwhelmed in more places
-Added both races to Tricorder interface

Uppdatering: 2 nov, 2022 @ 18:40