Total War: WARHAMMER III

Total War: WARHAMMER III

Patron Gods (Updated for 6.0)
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Update: 5 Jan @ 4:26pm

Khorne Halberds should now benefit from the tech

-Thanks to 3T3RNUN and MAMAVAUDOU for bringing it to my attention

Update: 25 Dec, 2024 @ 9:55am

Slaanesh Marauders with Javelins have voice lines again
-Thanks to GoatScream for bringing it to my attention

Chosen of Khorne with Halberds are recruited from the mortal buildings
-Thanks to MarineCARMINE and 3T3RNUN for bringing it to my attention

Update: 12 Dec, 2024 @ 1:56pm

Updated for 6.0. No changes

Update: 31 Oct, 2024 @ 12:31pm

Updated for 5.3. No changes

Update: 29 Aug, 2024 @ 4:20pm

Khorne units now have 35% spell resistance like the vanilla Khorne units
-Thanks to antentacion for letting me know it was increased

Update: 20 Aug, 2024 @ 9:09am

Updated for 5.2
-Had to update cdir_military_generator_unit_qualities_tables

Update: 17 May, 2024 @ 5:57pm

Adjust unit tiers

Thanks to Bantichai for the suggestion!

Update: 14 May, 2024 @ 11:07am

Updated for newest Hotfix

Update: 6 May, 2024 @ 1:21pm

Thanks to Rhox, Nurgle recruitment works

Update: 2 May, 2024 @ 2:53pm

Many thanks to All is Dust, Dead Baron, and GreenPheonix who were willing to help fix the script

Tamurkhan should work now