Total War: WARHAMMER III

Total War: WARHAMMER III

6th Edition Grey Ogre 4K Reskin
Wyświetlanie 11-20 z 24 pozycji
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Aktualizacja: 22 lutego 2024 o godz. 15:04

-Updated for 4.2

Aktualizacja: 12 września 2023 o godz. 10:54

Updated for 4.0

-Updated to include Gray Ogre version unit cards and portraits of Ogre Labourer's from the Chaos Dwarf Roster Expanded mod by Decomposed.

Aktualizacja: 31 maja 2023 o godz. 19:14

-Updated for 3.1
-Firebelly Ogre on the Dreadquake now has gray skin/red tattoos.

Aktualizacja: 13 kwietnia 2023 o godz. 23:14

-Updated for 3.0
-Behind the scenes stuff fixed so Leadbelchers from this mod will play nice with Leadbelchers from Storslem's Ogre reskin.

Aktualizacja: 24 stycznia 2023 o godz. 16:42

-Adjusted Maneater and Hunter skin tones.

Aktualizacja: 22 stycznia 2023 o godz. 21:00

-Tuned up Hunter fur textures to be less 'snowy'.

Aktualizacja: 19 stycznia 2023 o godz. 19:13

-Updated to be more compatible with Storslem's Ogre Reskin. Ensure his Reskin loads before this mod.

Aktualizacja: 5 stycznia 2023 o godz. 16:16

-Gave two variants of Slaughtermaster the red fist paint treatment.
-Butchers have a little bit more red restored to their blood spatter textures.
-Fixed the red hands of certain Ogre Bulls, so now the units that have more arm exposed have a properly diffused 'paint' texture going up the arm instead of it being too crisp.
-Fixed some minor red hand issues on certain Ogre Tyrant variants as well as some severe transparency/LOD issues that were present in the vanilla version of the game.
-Removed Stonehorn reskins, they are now in my Savage Animals Reskin mod along with all the other Ogre animal variants.
-Updated the post-battle settlement occupation art to reflect gray skin/red paint colorations.

Aktualizacja: 6 września 2022 o godz. 9:38

-Updated for 2.1
-Tuned up Skrag's unit card and porthole

Aktualizacja: 31 sierpnia 2022 o godz. 15:29

-Fixed black arm glitch on Ogre Bulls.