Total War: WARHAMMER III

Total War: WARHAMMER III

6th Edition Grey Ogre 4K Reskin
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Mis à jour le : 22 févr. 2024 à 15h04

-Updated for 4.2

Mis à jour le : 12 sept. 2023 à 10h54

Updated for 4.0

-Updated to include Gray Ogre version unit cards and portraits of Ogre Labourer's from the Chaos Dwarf Roster Expanded mod by Decomposed.

Mis à jour le : 31 mai 2023 à 19h14

-Updated for 3.1
-Firebelly Ogre on the Dreadquake now has gray skin/red tattoos.

Mis à jour le : 13 avr. 2023 à 23h14

-Updated for 3.0
-Behind the scenes stuff fixed so Leadbelchers from this mod will play nice with Leadbelchers from Storslem's Ogre reskin.

Mis à jour le : 24 janv. 2023 à 16h42

-Adjusted Maneater and Hunter skin tones.

Mis à jour le : 22 janv. 2023 à 21h00

-Tuned up Hunter fur textures to be less 'snowy'.

Mis à jour le : 19 janv. 2023 à 19h13

-Updated to be more compatible with Storslem's Ogre Reskin. Ensure his Reskin loads before this mod.

Mis à jour le : 5 janv. 2023 à 16h16

-Gave two variants of Slaughtermaster the red fist paint treatment.
-Butchers have a little bit more red restored to their blood spatter textures.
-Fixed the red hands of certain Ogre Bulls, so now the units that have more arm exposed have a properly diffused 'paint' texture going up the arm instead of it being too crisp.
-Fixed some minor red hand issues on certain Ogre Tyrant variants as well as some severe transparency/LOD issues that were present in the vanilla version of the game.
-Removed Stonehorn reskins, they are now in my Savage Animals Reskin mod along with all the other Ogre animal variants.
-Updated the post-battle settlement occupation art to reflect gray skin/red paint colorations.

Mis à jour le : 6 sept. 2022 à 9h38

-Updated for 2.1
-Tuned up Skrag's unit card and porthole

Mis à jour le : 31 aout 2022 à 15h29

-Fixed black arm glitch on Ogre Bulls.