Sentinels of the Multiverse

Sentinels of the Multiverse

Vain Facade (playtesting)
Mostrando 11-20 de 110 aportaciones
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Actualización: 21 AGO 2024 a las 11:23 a. m.

Eldrenwood - reduced DR to afflicted from 2 down to 1, bumped their hp by 2 to compensate, should make them more interactable.

Actualización: 6 AGO 2024 a las 12:34 p. m.

Banshee/Chorus of Chaos - further clarify text

Actualización: 29 JUL 2024 a las 12:35 p. m.

-Grim Sebastian's damage corrected to H plus 2, previous value was an error
-Friday's Arm Cannon text should no longer look weird on Earth Prime

Actualización: 18 JUL 2024 a las 4:02 p. m.

-Remove first time...a target ambiguity on Banshee/Chorus of Chaos, Push/Sympathetic Echo, and Sphere/Alteration Ward

Actualización: 15 JUL 2024 a las 3:59 p. m.

Bastion City - Make Power Play less swingy. Clean Streets, Dirty Hands only discard 1 card now and plays any target, boosting damage a target deals when a matching Machination is in play.

Also add dialogue for interactions with Tombstone.

Actualización: 5 JUL 2024 a las 6:27 p. m.

-Bastion City - Bystanders no longer retrigger damage when damaged while being destroyed. Rephrase Bystander text to be more consistent with this behavior.
-Eldrenwood - Rephrase Lil Marie and Elmer Wallace text to match preexisting code behavior.

Actualización: 25 JUN 2024 a las 8:21 p. m.

-add Bastion City

Actualización: 23 JUN 2024 a las 3:30 p. m.

-Damage that incapacitates a hero should now correctly be counted as damage dealt
-Burgess/Looking Out should be less annoying

Actualización: 21 JUN 2024 a las 7:05 p. m.

-Node update telepathy flavor delimiter to <>

Actualización: 21 JUN 2024 a las 7:04 p. m.

-update Node telepathy flavor text to use <> as a delimiter