Sentinels of the Multiverse

Sentinels of the Multiverse

Vain Facade (playtesting)
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Update: 5 Aug @ 8:37am

Glyph/Sympathetic Casting - X is now the different keywords on your face-down cards in that play area rather than face-down cards, which avoids some very broken situations.

Update: 18 Jun @ 12:12pm

-quality of life improvements for Carnaval/Get Him!, Ember/Cleansing Fire, Fury/Allotted Time, and Push/Sympathetic Echo. All now give the option to be prompted less for options the player is unlikely to want most of the time

Update: 28 May @ 4:52pm

Add Baroness variant

Update: 16 Apr @ 5:20pm

Midnight Bazaar major tweaks: Midnight Bazaar was playing a truly overwhelming number of cards, especially with any deck acceleration from the villain. Redesigned a number of things to decouple cards from one another so all that deck acceleration is unnecessary and can be removed.

A Sense of Loss - Removed top play on entry.
Disquiet - Removed top play on entry. Now increases sonic/psychic damage dealt by targets by 1 as a passive effect (buffs Dancer and Singer, does not buff A Sense of Loss, because that was horrifying)
Mr. Wolf - no longer top plays when the Blinded Queen is out, now just fails to deal damage. Increases damage before dealing damage so that he builds up when the Blinded Queen is out.
Red-Eyed Ronald - no longer top plays when the Blinded Queen is out, now just fails to deal damage. Increases damage before dealing damage so that he builds up when the Blinded Queen is out.
The Black Dog - no longer so coupled to the Blinded Queen, but still boosted by her and some other cards, no longer top plays when entering play, no longer limits its damage increases to the env, simplifying the card. Less aggressive, now reduces hp recovery by 1, no longer does AoE, instead hits a single target, and if that damage is increased, breaks some setup.
The Blinded Queen - no longer has the weird +1 damage taken until she leaves play, which had fiddly timing issues. Now just increases next damage by 2, which helps decouple from the Black Dog
The Empty Well - no longer removes cards from the game, moving cards under is simpler, no longer top plays when entering play, which virtually always happens, now has an EoT option to draw or discard 2 for different effects, so it's more interactive. Extra cards help make the threens more controllable with Disquiet, extra cards under it makes A Sense of Loss deal more damage. Being able to discard to remove cards from under it helps a bunch of things. This version of the card is more complex, but still help to simplify the overall deck without the rounds of dead plays.
The Poet of the Pale - if she deals no damage now, a player has to discard a card, this means she affects the state every round and isn't dependent on Disquiet to do anything. This version is more complex, but a better card and reduces complexity elsewhere.
The Singer in the Silence - Now also forces self damage, then gives a player a card, she now affects the board state every round and isn't completely dependent on Disquiet. More complex card, but a better card and reduces complexity elsewhere.

Update: 26 Mar @ 2:21pm

-Eldrenwood/Call of the Wild is now only indestructible when an environment werewolf is in play.

Update: 9 Mar @ 6:40pm

-fix typo in credits
-Friday/Technological Duplication should now handle fastcoroutines correctly on duplicated equipment

Update: 6 Nov, 2024 @ 6:48am

-Glyph, as Representative of Earth, can no longer play env cards face down.

Update: 21 Aug, 2024 @ 12:22pm

Friday/Technological Duplication - replace "beside" with "next to"

Update: 21 Aug, 2024 @ 11:23am

Eldrenwood - reduced DR to afflicted from 2 down to 1, bumped their hp by 2 to compensate, should make them more interactable.

Update: 6 Aug, 2024 @ 12:34pm

Banshee/Chorus of Chaos - further clarify text