Garry's Mod
deathrun_hammereditor
Mostrando 1-5 de 5 aportaciones
Actualización: 26 ENE 2023 a las 8:54 p. m.

Actualización: 2 JUL 2022 a las 3:47 p. m.

*Fixed the cubemaps FOR REAL THIS TIME HOPEFULLY

Actualización: 2 JUL 2022 a las 3:12 p. m.

*Fixed the buttons for the final Gordon Greenman trap having a an unnatural number of selections (should have been two, had a chance to either be just one or four) *Fixed the sniper trap not killing instantly *Fixed gray floor dev textures staying slightly red after using first trap *Fixed the env_wind trap's sprites not being centered *Fixed clip hurt triggers not insta-killing the player *Fixed cubemaps not working +Changed gray floor dev texture for the first cubemap boulder trap to maintain consistency +Improved the look of the light_environment trap +Sprites now hide themselves when the trap is no longer dangerous

Actualización: 27 JUN 2022 a las 5:30 p. m.

Sounds weren't packed correctly, whoopsie!

Actualización: 26 JUN 2022 a las 12:00 p. m.

Initial addon creation.