Garry's Mod

Garry's Mod

deathrun_hammereditor
Exibindo entradas 1–5 de 5
Atualização: 26/jan./2023 às 20:54

Atualização: 2/jul./2022 às 15:47

*Fixed the cubemaps FOR REAL THIS TIME HOPEFULLY

Atualização: 2/jul./2022 às 15:12

*Fixed the buttons for the final Gordon Greenman trap having a an unnatural number of selections (should have been two, had a chance to either be just one or four) *Fixed the sniper trap not killing instantly *Fixed gray floor dev textures staying slightly red after using first trap *Fixed the env_wind trap's sprites not being centered *Fixed clip hurt triggers not insta-killing the player *Fixed cubemaps not working +Changed gray floor dev texture for the first cubemap boulder trap to maintain consistency +Improved the look of the light_environment trap +Sprites now hide themselves when the trap is no longer dangerous

Atualização: 27/jun./2022 às 17:30

Sounds weren't packed correctly, whoopsie!

Atualização: 26/jun./2022 às 12:00

Initial addon creation.