Garry's Mod
deathrun_hammereditor
Visualizzazione di 1-5 elementi su 5
Aggiornamento: 26 gen 2023, 20:54

Aggiornamento: 2 lug 2022, 15:47

*Fixed the cubemaps FOR REAL THIS TIME HOPEFULLY

Aggiornamento: 2 lug 2022, 15:12

*Fixed the buttons for the final Gordon Greenman trap having a an unnatural number of selections (should have been two, had a chance to either be just one or four) *Fixed the sniper trap not killing instantly *Fixed gray floor dev textures staying slightly red after using first trap *Fixed the env_wind trap's sprites not being centered *Fixed clip hurt triggers not insta-killing the player *Fixed cubemaps not working +Changed gray floor dev texture for the first cubemap boulder trap to maintain consistency +Improved the look of the light_environment trap +Sprites now hide themselves when the trap is no longer dangerous

Aggiornamento: 27 giu 2022, 17:30

Sounds weren't packed correctly, whoopsie!

Aggiornamento: 26 giu 2022, 12:00

Initial addon creation.