Garry's Mod
Falling Wind
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Actualización: 8 MAR a las 8:17 a. m.

- Added "bhopwind.wav" sound, aka, "La Caution - Thé à la Menthe (The Lazer Dance Version)"
- Added presets
- Added "Bhop-Wind" preset
- Added "cl_fallingwind_pitch_sine" cvar
- Added "cl_fallingwind_minpitch" cvar
- Added "cl_fallingwind_maxpitch" cvar
- Added "cl_fallingwind_stop_on_ground" cvar
- Minor tweaks

Actualización: 25 FEB a las 12:50 p. m.

New system to add custom sounds

Actualización: 26 ENE 2024 a las 7:36 p. m.

- Fixed DoShake convar not disabling shaking

Actualización: 16 ENE 2024 a las 3:32 p. m.

Misc. Tweaks and fixes. Custom sounds support.

Added:
- Subtle screen shake option
- Vehicle support
- More con-vars for the new stuff

Changed:
- Minor optimizations
- How ragdoll-detection works, shouldn't use non-existent bones

Actualización: 8 JUL 2023 a las 11:14 a. m.

- Added MIrror's Edge falling sound
- Added a menu to configure options instead of convars
- Minor tweaks

Actualización: 23 JUN 2023 a las 9:21 p. m.

- Default ragdoll support
- Code cleanup
- Noclip mute is now a toggleable option

Actualización: 24 ABR 2023 a las 4:54 p. m.

Temporary patch while it gets a revision.

Actualización: 23 ABR 2023 a las 12:32 p. m.

- Major rework of the code.
- Should work as well in multiplayer as singleplayer
- Slight variations of wind pitch to be less repetitive on long segments of falling
- Wind lerps instead of instantly adapting to your speed (More smooth transitions from full speed to still)
- Velocity is calculated with your current view's position between frames, meaning more compatiblity for other addons.
- Removed Portal1's wind sound, was from a wind pipe instead of falling wind.

Thanks for your comments!

Actualización: 5 JUN 2022 a las 1:39 p. m.

Actualización: 3 JUN 2022 a las 5:33 p. m.