Tabletop Simulator

Tabletop Simulator

Too Many Bones: Trove Chest Edition [COMPLETE]
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更新于:2022 年 11 月 7 日 上午 6:48

Bugfix:

  • Changed the BQ setup pull process so that the chips taken from the baddie stacks are added to the BQ in the same order that they were in the baddie stack. e.g. When pulling four 1 point baddies the top chip that was in the baddie stack is still the top chip in the BQ.

更新于:2022 年 10 月 30 日 下午 12:33

Bugfix:

  • Fixed incorrect labeling on Riffles Gearloc reference sheet TTS object

更新于:2022 年 10 月 30 日 下午 12:18

Feature:

  • Riffle has been added as a playable Gearloc.

更新于:2022 年 10 月 23 日 下午 5:41

Bugfix:

  • Fixed tagging on the Automaton of Shale baddie chips.

更新于:2022 年 10 月 13 日 上午 7:23

Bugfix:

  • Fixed die ordering on Stanza's luitar die.

更新于:2022 年 10 月 2 日 下午 12:10

Bugfix:

  • Removed some leftover debug print statements.

更新于:2022 年 10 月 2 日 下午 12:01

Bugfix:

  • Changed the system of locking certain game components to allow players with a slow internet connection to fully load the artwork before locking it in place. This should, hopefully eliminate having some objects left floating in the air.
  • Various bugfixes added in the process of doing the rework listed above.

更新于:2022 年 9 月 22 日 上午 7:13

Bugfix:

  • Fixed an issue when launching a non-AoT campaign with an error message popping up.

更新于:2022 年 9 月 22 日 上午 6:52

Improvement:

  • The Tyrant card artwork have been replaced with higher resolution files.

更新于:2022 年 9 月 21 日 上午 7:50

Improvement:

  • The Gearloc dice for the remaining Gearlocs and Tyrants have been replaced with higher resolution files.

Feature:
  • Changed the method of adding and removing health for baddies, Gearlocs and companions to be attachments rather than physics based stacks.