Tabletop Simulator

Tabletop Simulator

Too Many Bones: Trove Chest Edition [COMPLETE]
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Update: 7 nov 2022 om 6:48

Bugfix:

  • Changed the BQ setup pull process so that the chips taken from the baddie stacks are added to the BQ in the same order that they were in the baddie stack. e.g. When pulling four 1 point baddies the top chip that was in the baddie stack is still the top chip in the BQ.

Update: 30 okt 2022 om 12:33

Bugfix:

  • Fixed incorrect labeling on Riffles Gearloc reference sheet TTS object

Update: 30 okt 2022 om 12:18

Feature:

  • Riffle has been added as a playable Gearloc.

Update: 23 okt 2022 om 17:41

Bugfix:

  • Fixed tagging on the Automaton of Shale baddie chips.

Update: 13 okt 2022 om 7:23

Bugfix:

  • Fixed die ordering on Stanza's luitar die.

Update: 2 okt 2022 om 12:10

Bugfix:

  • Removed some leftover debug print statements.

Update: 2 okt 2022 om 12:01

Bugfix:

  • Changed the system of locking certain game components to allow players with a slow internet connection to fully load the artwork before locking it in place. This should, hopefully eliminate having some objects left floating in the air.
  • Various bugfixes added in the process of doing the rework listed above.

Update: 22 sep 2022 om 7:13

Bugfix:

  • Fixed an issue when launching a non-AoT campaign with an error message popping up.

Update: 22 sep 2022 om 6:52

Improvement:

  • The Tyrant card artwork have been replaced with higher resolution files.

Update: 21 sep 2022 om 7:50

Improvement:

  • The Gearloc dice for the remaining Gearlocs and Tyrants have been replaced with higher resolution files.

Feature:
  • Changed the method of adding and removing health for baddies, Gearlocs and companions to be attachments rather than physics based stacks.