Teardown

Teardown

Cold Plasma Generator
Ergebnisse 11–20 von 24
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Update: 3. Dez. 2021 um 19:37

Added [delete] key in options menu to reset to defaults.
A lot of code cleanup.

Update: 2. Dez. 2021 um 22:47

Options added (in game). You can now fully configure the primary and secondary fire.

Update: 28. Nov. 2021 um 19:21

Calculating number of arcs only once per tick for performance.

Update: 28. Nov. 2021 um 19:15

Minor update until I get the options menus working. LMB is the traditional plasma burst, RMB is the never-ending plasma burst, and MMB will stop all plasma fires.

Update: 25. Nov. 2021 um 1:51

Options configuration page added for keybinds

Update: 23. Nov. 2021 um 23:49

Reverted to pew-pew mode
Added options to the lower left

Update: 22. Nov. 2021 um 20:22

Update: 21. Nov. 2021 um 21:57

* Returned to the plasma moving over the surface. Former concerns with geometry seem to be moot with jitter component.

Update: 21. Nov. 2021 um 21:52

Added jitter each arc movement to add some violence and unpredictability, also allows the plasma bloom to survive on surfaces that it cannot destroy.

Update: 21. Nov. 2021 um 21:46

* Made plasma arcs travel directly through material again in order to avoid a situation where arcs are unable to traverse certain geometries. Plus it just looked better the other way.