Barotrauma

Barotrauma

Proximity Fuse Railgun Shell (Proof of Concept)
Showing 1-9 of 9 entries
Update: 18 Dec, 2021 @ 2:54pm

- updated to the new format (DetectOwnMotion="false"), renamed the old file

Update: 22 Oct, 2021 @ 4:08pm

-removed a redundant checkconditionalalways="true"

Update: 19 Oct, 2021 @ 6:14am

Simplified a little bit and changed proximity to 3 meters for all characters

Update: 19 Oct, 2021 @ 6:06am

3-meter radius for all characters, new description

Update: 19 Oct, 2021 @ 3:49am

Increased proximity range by 50%, updated comments and performed very minor optimization of the code

Update: 18 Jul, 2021 @ 10:23am

Removed the last unnecessary pieces of code. If something is in the XML, it is needed. 99% sure.

Update: 17 Jul, 2021 @ 4:49pm

Removed another tiny unused piece of code

Update: 17 Jul, 2021 @ 4:11pm

Removed an unused variable (checkconditionalalways without a conditional)

Update: 12 Jul, 2021 @ 2:15am