Tales of Maj'Eyal
Stoic class
1–10 из 24
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Обновление: 12 июн. 2016 г. в 10:50

-Fixed Flexible Combat firing weapon swings with Draw Stance/Swallowtail Blade active
-Draw Stance/Swallowtail Blade now properly deactivate when disarmed
-Burning Soul's damage no longer scales with weapon power
-Revamped Accelerating Gale
--Cooldown reduced to 24
--No longer increases speed on turns you don't evade
--Secondary buff duration set to 3
--Now grants a chance to evade all damage based on your Defense
--No longer instant, but grants 100% evasion for the turn you use it

Обновление: 6 июн. 2016 г. в 17:09

-Fixed a bug with Concentrate

Обновление: 26 мая. 2016 г. в 17:02

-Fixed attached tinkers being erased/duplicated when switching artifact sword stances
-Fixed a crash caused by expecting superloads to work as intended, hopefully
-Fixed Watchful Eye permanently altering stats, possibly

Обновление: 11 апр. 2016 г. в 7:41

-Fixed level requirements and stance configuration of Boreal Arts
-Moved Willpower scaling on Watchful Eye to the minimum bonus

Обновление: 6 апр. 2016 г. в 19:49

-Fixed hasDualWeapon() superload not recieving parameters, breaking Temporal Warden swapping
-Burning Soul can no longer crit and has had its weapon scaling reduced, hopefully eliminating the 1500 damage/turn burns and 6000+ Shimmering Blade hits it was responsible for
-Reduced Focus cost of Watchful Eye and Cold Stare
-Draconic Flash has a higher chance to knock back targets, loses less damage when striking multiple times, and had its targetting tweaked to make it multihit more reliably

Обновление: 14 мар. 2016 г. в 8:55

-Fixed Umbral Arts damage resistance
-Fixed Demon Fang hitting too many targets when charged

Обновление: 11 мар. 2016 г. в 16:49

-Fixed Focus talents being usable when empty due to 1.4.6 bugfix
-Fixed not being able to apply injectors or generators with Blindsight active

Обновление: 6 мар. 2016 г. в 18:27

-Fixed Weapon Training upvalue error

Обновление: 6 мар. 2016 г. в 12:58

-Stoics start knowing Strikethrough in addition to their previous talents, and get an extra generic point to start as well
-Reduced Antler Toss cooldown
-Ripper Blast now slows enemy movement speed
-Projection talents now have a base damage value, increasing their effectiveness early in the game
-Fixed projected AOE talents dealing double damage to every enemy in their effect after it hits something with Counterstrike
-Blade Grasp no longer requires a breakpoint investment or Focus to trigger automatically
-Fix Lua error on Shellbust Stab
-Reduced Focus cost of Shellbust Stab
-Stopped Algid Rage/Bloody Maelstrom self-freezing

Обновление: 29 фев. 2016 г. в 17:58

-Fixed error when autofiring Draw Stance