RimWorld
Alpha Biomes
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Actualización: 31 MAY 2023 a las 2:58 a. m.

v3.09:

- Tweak: Changed the jury-rigged rock substitution system to use the Biome extension on VE Framework: https://github.com/Vanilla-Expanded/VanillaExpandedFramework/wiki/Biome-extension
- Tweak: Ocular Forest's fog of war is now red. RED. REEEEEDDDDDDD.

Actualización: 17 FEB 2023 a las 3:16 a. m.

v3.08:

- Tweak: Forsaken Crags will now be dark for Sanguophages and Phytokin
- Tweak: Red quartz should produce the same beauty levels in furniture as marble
- Fix: Long abandoned ship parts in the Mechanoid Intrusion will now drop materials when deconstructed or destroyed

Actualización: 29 NOV 2022 a las 6:47 a. m.

v3.07:

- Tweak: added new mod option that makes the Forsaken Crags much much brighter (while still being a dark biome). Useful for those with a PC screen that makes the biome pitch black, and thus way too dark to see anything, or to share on Youtube.

Actualización: 7 NOV 2022 a las 12:37 a. m.

v3.06:

Tweak: removed the patch that reduced terrain wealth values, as the bug causing those was fixed on base game

Actualización: 28 OCT 2022 a las 7:43 a. m.

v3.05:

- Fix: More fixes for ReGrowth patch

Actualización: 26 OCT 2022 a las 1:26 a. m.

v3.04:

- Fix: Fixed Regrowth - Extinct patch
- Fix: Fixed Fertile Fields patch

Actualización: 25 OCT 2022 a las 12:03 a. m.

v3.03:

- Fix: giant flowers moved further to avoid desiccated flowers appearing without pollution in 1.4
- Fix: Toxic attacks should no longer affect mechs

Actualización: 24 OCT 2022 a las 12:54 a. m.

v3.02:

- Fix: Giant gamma placeworker will now properly show the tiles it affects (thanks to joseasoler)
- Fix: Moved files around to avoid plant graphic errors in 1.3
- Fix: Mod should now loadAfter the Biotech dlc

Actualización: 23 OCT 2022 a las 12:06 a. m.

v3.01:

- Fix: Removed leftover logging

Actualización: 21 OCT 2022 a las 2:50 a. m.

[Auto-generated text]: Update on 10/21/2022 11:50:10 AM.