Tabletop Simulator

Tabletop Simulator

War of the Ring 2E (Scripted by DevKev)
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Uppdatering: 17 jul, 2021 @ 21:17

Uppdatering: 16 jul, 2021 @ 20:56

--fixed a bug with treebeard not being removed and halting the script when it tries to find him in non-3D.

Uppdatering: 15 jul, 2021 @ 20:29

--not all sound effects were triggering, fixed them.

--when choosing no scripting, many scripts were still trying to run and generating errors. Choosing no scripting will cancel triggered events when moving units, markers, etc now.

Uppdatering: 13 jul, 2021 @ 15:55

Uppdatering: 13 jul, 2021 @ 11:32

Uppdatering: 13 jul, 2021 @ 1:10

--fixed bad bug with 2D units. TTS treats them as "tilesets" instead of "figurines". I think this is a mistake, but either way, it should not cause Gollum to dance in place when trying to joining the fellowship.

--finally enabled the square/block Nazgul preference option.

Uppdatering: 10 jul, 2021 @ 19:51

--Fixed Smeagol, so he becomes the fellowship guide when added. Script no longer incorrectly warns that he is too low level.

Uppdatering: 3 jul, 2021 @ 10:44

Fixed bug where Ents and Deadmen ignored the preferences panel.

Uppdatering: 3 jul, 2021 @ 10:29

Uppdatering: 21 jun, 2021 @ 23:46

--In Compact Mode, separating companions places the cards near the FP player instead of near the Fellowship box.

--Action dice stats track no matter when or how the Action die is rolled. This includes Faction and Special Dice.

--Changed the order of setup action for Compact mode and Breaking of the Fellowship. Compact Mode rearranges the board before setting up Breaking of the Fellowship.