Tabletop Simulator

Tabletop Simulator

War of the Ring 2E (Scripted by DevKev)
Mostrando 81-90 de 174 aportaciones
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Actualización: 17 JUL 2021 a las 9:17 p. m.

Actualización: 16 JUL 2021 a las 8:56 p. m.

--fixed a bug with treebeard not being removed and halting the script when it tries to find him in non-3D.

Actualización: 15 JUL 2021 a las 8:29 p. m.

--not all sound effects were triggering, fixed them.

--when choosing no scripting, many scripts were still trying to run and generating errors. Choosing no scripting will cancel triggered events when moving units, markers, etc now.

Actualización: 13 JUL 2021 a las 3:55 p. m.

Actualización: 13 JUL 2021 a las 11:32 a. m.

Actualización: 13 JUL 2021 a las 1:10 a. m.

--fixed bad bug with 2D units. TTS treats them as "tilesets" instead of "figurines". I think this is a mistake, but either way, it should not cause Gollum to dance in place when trying to joining the fellowship.

--finally enabled the square/block Nazgul preference option.

Actualización: 10 JUL 2021 a las 7:51 p. m.

--Fixed Smeagol, so he becomes the fellowship guide when added. Script no longer incorrectly warns that he is too low level.

Actualización: 3 JUL 2021 a las 10:44 a. m.

Fixed bug where Ents and Deadmen ignored the preferences panel.

Actualización: 3 JUL 2021 a las 10:29 a. m.

Actualización: 21 JUN 2021 a las 11:46 p. m.

--In Compact Mode, separating companions places the cards near the FP player instead of near the Fellowship box.

--Action dice stats track no matter when or how the Action die is rolled. This includes Faction and Special Dice.

--Changed the order of setup action for Compact mode and Breaking of the Fellowship. Compact Mode rearranges the board before setting up Breaking of the Fellowship.