Tabletop Simulator
War of the Ring 2E (Scripted by DevKev)
81–90 из 174
< 1 ... 7  8  9  10  11 ... 18 >
Обновление: 17 июл. 2021 г. в 21:17

Обновление: 16 июл. 2021 г. в 20:56

--fixed a bug with treebeard not being removed and halting the script when it tries to find him in non-3D.

Обновление: 15 июл. 2021 г. в 20:29

--not all sound effects were triggering, fixed them.

--when choosing no scripting, many scripts were still trying to run and generating errors. Choosing no scripting will cancel triggered events when moving units, markers, etc now.

Обновление: 13 июл. 2021 г. в 15:55

Обновление: 13 июл. 2021 г. в 11:32

Обновление: 13 июл. 2021 г. в 1:10

--fixed bad bug with 2D units. TTS treats them as "tilesets" instead of "figurines". I think this is a mistake, but either way, it should not cause Gollum to dance in place when trying to joining the fellowship.

--finally enabled the square/block Nazgul preference option.

Обновление: 10 июл. 2021 г. в 19:51

--Fixed Smeagol, so he becomes the fellowship guide when added. Script no longer incorrectly warns that he is too low level.

Обновление: 3 июл. 2021 г. в 10:44

Fixed bug where Ents and Deadmen ignored the preferences panel.

Обновление: 3 июл. 2021 г. в 10:29

Обновление: 21 июн. 2021 г. в 23:46

--In Compact Mode, separating companions places the cards near the FP player instead of near the Fellowship box.

--Action dice stats track no matter when or how the Action die is rolled. This includes Faction and Special Dice.

--Changed the order of setup action for Compact mode and Breaking of the Fellowship. Compact Mode rearranges the board before setting up Breaking of the Fellowship.