Tabletop Simulator

Tabletop Simulator

War of the Ring 2E (Scripted by DevKev)
Viser 31–40 av 174 bidrag
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Oppdatering: 28. juli 2022 @ 14.50

Oppdatering: 27. juli 2022 @ 11.19

--adjusted map borders for Minas Morgul. The lower left corder was incorrectly registering as South Ithilien.

Oppdatering: 11. juli 2022 @ 23.39

Oppdatering: 8. juli 2022 @ 23.33

--had to tweak Oliphant scale when changing between 3d, 2d, and marble.
--adjusted Minas Morgul Nazgul because when changing to marble, it was bumping a sauron regular out of Minas Morgul.

Oppdatering: 8. juli 2022 @ 23.29

Oppdatering: 8. juli 2022 @ 23.01

Minor Fix: Some units creeped a little to the west. Had to re-position a starting regular in Minas Tirith that had crossed the line.

Oppdatering: 8. juli 2022 @ 22.45

Sic* added a lot of enhancements to this workshop:
1. The numpad 0-9 now organizes army units while dragging them.
2. Hi-Res map with no seams.
3. Hi-Res cards.
4. Cool combat/hunt roller panels.
5. other cool stuff I can't remember at the moment.

Oppdatering: 18. mai 2022 @ 10.44

Oppdatering: 15. mai 2022 @ 15.29

--Bugfix: Sometimes the script was drawing cards twice when the button was clicked. Hopefully this is fixed now. (The button should disappear when clicked to prevent double tapping it).

Oppdatering: 28. apr. 2022 @ 0.31

--bugfix: Military Victory check, Shadow military victory now correctly takes precedence over Free Peoples military victory.