Tabletop Simulator

Tabletop Simulator

War of the Ring 2E (Scripted by DevKev)
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Update: 28 jul 2022 om 14:50

Update: 27 jul 2022 om 11:19

--adjusted map borders for Minas Morgul. The lower left corder was incorrectly registering as South Ithilien.

Update: 11 jul 2022 om 23:39

Update: 8 jul 2022 om 23:33

--had to tweak Oliphant scale when changing between 3d, 2d, and marble.
--adjusted Minas Morgul Nazgul because when changing to marble, it was bumping a sauron regular out of Minas Morgul.

Update: 8 jul 2022 om 23:29

Update: 8 jul 2022 om 23:01

Minor Fix: Some units creeped a little to the west. Had to re-position a starting regular in Minas Tirith that had crossed the line.

Update: 8 jul 2022 om 22:45

Sic* added a lot of enhancements to this workshop:
1. The numpad 0-9 now organizes army units while dragging them.
2. Hi-Res map with no seams.
3. Hi-Res cards.
4. Cool combat/hunt roller panels.
5. other cool stuff I can't remember at the moment.

Update: 18 mei 2022 om 10:44

Update: 15 mei 2022 om 15:29

--Bugfix: Sometimes the script was drawing cards twice when the button was clicked. Hopefully this is fixed now. (The button should disappear when clicked to prevent double tapping it).

Update: 28 apr 2022 om 0:31

--bugfix: Military Victory check, Shadow military victory now correctly takes precedence over Free Peoples military victory.