Tabletop Simulator

Tabletop Simulator

War of the Ring 2E (Scripted by DevKev)
Mostrando 31-40 de 174 aportaciones
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Actualización: 28 JUL 2022 a las 2:50 p. m.

Actualización: 27 JUL 2022 a las 11:19 a. m.

--adjusted map borders for Minas Morgul. The lower left corder was incorrectly registering as South Ithilien.

Actualización: 11 JUL 2022 a las 11:39 p. m.

Actualización: 8 JUL 2022 a las 11:33 p. m.

--had to tweak Oliphant scale when changing between 3d, 2d, and marble.
--adjusted Minas Morgul Nazgul because when changing to marble, it was bumping a sauron regular out of Minas Morgul.

Actualización: 8 JUL 2022 a las 11:29 p. m.

Actualización: 8 JUL 2022 a las 11:01 p. m.

Minor Fix: Some units creeped a little to the west. Had to re-position a starting regular in Minas Tirith that had crossed the line.

Actualización: 8 JUL 2022 a las 10:45 p. m.

Sic* added a lot of enhancements to this workshop:
1. The numpad 0-9 now organizes army units while dragging them.
2. Hi-Res map with no seams.
3. Hi-Res cards.
4. Cool combat/hunt roller panels.
5. other cool stuff I can't remember at the moment.

Actualización: 18 MAY 2022 a las 10:44 a. m.

Actualización: 15 MAY 2022 a las 3:29 p. m.

--Bugfix: Sometimes the script was drawing cards twice when the button was clicked. Hopefully this is fixed now. (The button should disappear when clicked to prevent double tapping it).

Actualización: 28 ABR 2022 a las 12:31 a. m.

--bugfix: Military Victory check, Shadow military victory now correctly takes precedence over Free Peoples military victory.