RimWorld
CyberNet
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更新:2020年6月2日 @ 13時45分

Turn off Harmony debug mode.

更新:2020年6月2日 @ 13時43分

Rewrote the patch which applies the skill decay multiplier as a transpiler, for better compatibility.

更新:2020年4月16日 @ 14時47分

Added a setting that controls whether prosthetics connect off-map or not. This setting can be changed at any time, but prosthetics have to be on a map with a functioning network to connect properly first.
Prosthetics now connect properly upon loading a save and no longer have to tick through disconnected before working again.

更新:2020年4月15日 @ 17時40分

Improved performance of networked prosthetics.

更新:2020年3月14日 @ 16時07分

Simultaneous update with the new GlitterNet update.

Added a CyberNet panel for the new GlitterNet interface.
Migrated RhinoHide skin to use the new damage factor stat, which should improve compatibility.
Various fixes, refactorings, typo fixes, ect.

更新:2020年2月27日 @ 19時12分

Fixed broken Harmony patch caused by latest hotfix (You said you didn't break any mods, Tynan!).

更新:2020年2月25日 @ 10時13分

Fixed various harmless XML errors.

更新:2020年2月25日 @ 9時37分

Removed extra files.

更新:2020年2月25日 @ 8時01分

Updated for v1.1.

This is a very quick update, only ensuring that the minimum functionality is present! There may be bugs, broken things, and other oddities. Once HugsLib has been stabilized for v1.1, I'll be putting together some better updates for v1.1.

This also means that CyberNet for v1.0 will no longer be maintained, so any new content, bug fixes, or other updates will be for v1.1 only.

更新:2019年12月2日 @ 22時54分

Fixed a bug where installing brain implants into prisoners would cause an error.