Arma 3
Descent Trajectory 1.03
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Update: 26 Sep, 2018 @ 12:34pm

- New init setting: Avatar appearance. Player can choose one of few ways, how The Scout (and The Hunter, which mimics same look) will look like. "NAKED VR" stands for old way, which may be also achieved via removing uniform in play for any other appearance;

- Added some audiovisual effects for "processing bodies" action;

- Also the main HUD font should now keep its size regardless of set resolution and interface size;

- Updated outro credits.

Update: 25 Sep, 2018 @ 1:06pm

- Corrected The Hunter AI to avoid situation, where he is drifting far away in loiter mode. Now he'll roam around/return to his escape pod unless he's hunting The Scout;

- Added switchable via 0-8 acoustic Hunter proximity indicator, which will signal by sound, when The Hunter is closer, than 100 meters from The Scout. The closer, the more frequent and higher sound. Makes hunting The Hunter noticeably easier, some players may prefer keep this off for stronger thrill of being hunted;

- Not removed escape pods will strongly affect the outcome;

- Added manual Probe movement control: when PCP is active and Probe is in the STAY mode, can be moved via cursor arrows, optionally with shift key for faster or control key for slower movement pace. Due to some limitations PCP camera position refresh is low, thus it doesn't feel smooth, but does the job;

- From now on The cout will be not harmed by falls from a heght;

- Added always available, free of charge short "jump" via alt+numpad del when on the ground;

- Added always available ability of controlled flight, that consumes red nanites fast (beware). Controls: alt+numpad 5 for vertical thrust, alt+numpad arrows for horizontal movement, when above the ground. Thrust power stronger, if with shift key or lower, if with control key. Not quite Iron Man/Superman style, but sinusoidal flight on decent distancies is possible. 

Update: 24 Sep, 2018 @ 1:34pm

- changed GUI/HUD definitions in attempt to improve handling different screen resolutions and interface size settings (not tested above 1920x1080).

Update: 22 Sep, 2018 @ 1:58pm