Arma 3
Gruppe Adler Trenches
Viser 11–20 av 58 bidrag
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Oppdatering: 27. juli 2021 @ 5.44

v.1.6.8.5
- Added map markers for trenches (thanks to @Seb105 )
- Added hit decay for trenches (thanks to @nomisum )
- Added Sound to digging (thanks to @nomisum )
- Changed from a position based building system to a animation based (thanks to @nomisum for helping with this)
- Fixed an issue with 3den and Camouflage

Oppdatering: 4. apr. 2021 @ 10.46

v.1.6.8.0
- fixed assisted digging stamina issue

Oppdatering: 26. jan. 2021 @ 13.39

v.1.6.7.0
- fixed texture placement issue ( thanks to @arend for the report )

Oppdatering: 26. jan. 2021 @ 10.17

v.1.6.6.0
- fixed an issue with the trenches showing while beeing placed ( thanks to @MonocledBadger )
- fixed HEMTT Path ( thanks to @krieghof )

Oppdatering: 25. jan. 2021 @ 1.33

v1.6.5.0
- Fixed giant trench catapult glitch (thanks to @nomisum )
- Changed Stamina handling to streamline it and fixed digging helper stamina drain (thanks to @PhiJaSko )

Oppdatering: 19. des. 2020 @ 2.37

v.1.6.4.0
- added optional decay for trenches (suggested by @jones140)
- Improved trench placement on roads (suggested by @-ben-)

Oppdatering: 28. okt. 2020 @ 6.56

v.1.6.3.0
- fixed removing & continuing Trenches
- changed stamina drain

Oppdatering: 18. okt. 2020 @ 18.17

v.1.6.2.0
- fixed 3den issue

Oppdatering: 14. okt. 2020 @ 7.15

v.1.6.1.0
- added support for ALL terrains (thanks @dedmen)
- added trenches to Zeus

Oppdatering: 3. juli 2020 @ 2.55

v.1.6.0.0
- Fixed: Simplified Chinese Translation (thanks to @GoldJohnKing)